metaforce/Editor/Resource.hpp

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#pragma once
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#include "hecl/Database.hpp"
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#include "Space.hpp"
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namespace urde {
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/** Combines a ProjectPath with actively used Space references
*
* This class is intended to be heap-allocated in a hierarchical mapping, so the entire tree
* of resources is available in-memory to systems that need it. Refreshes of the index will
* continue to use existing allocations that haven't been deleted.
*
* The key purpose of this class is to centrally register observer-nodes for resources that
* are updated via editing, or external file changes.
*/
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class Resource {
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public:
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using ProjectDataSpec = hecl::Database::Project::ProjectDataSpec;
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private:
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hecl::ProjectPath m_path;
Space::Class m_defaultClass = Space::Class::None;
// EditorSpace* m_editingSpace = nullptr;
std::vector<ViewerSpace*> m_viewingSpaces;
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public:
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static Space::Class DeduceDefaultSpaceClass(const hecl::ProjectPath& path);
explicit Resource(hecl::ProjectPath&& path)
: m_path(std::move(path)), m_defaultClass(DeduceDefaultSpaceClass(m_path)) {}
const hecl::ProjectPath& path() const { return m_path; }
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};
/** Provides centralized hierarchical lookup and ownership of Resource nodes */
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class ResourceTree {
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public:
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struct Node {
std::map<hecl::ProjectPath, std::unique_ptr<Node>> m_subnodes;
std::map<hecl::ProjectPath, std::unique_ptr<Resource>> m_resources;
};
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private:
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std::unique_ptr<Node> m_rootNode;
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};
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} // namespace urde