metaforce/Runtime/Character/CPASAnimParmData.cpp

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#include "Runtime/Character/CPASAnimParmData.hpp"
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namespace metaforce {
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CPASAnimParmData::CPASAnimParmData(pas::EAnimationState stateId, const CPASAnimParm& parm1, const CPASAnimParm& parm2,
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const CPASAnimParm& parm3, const CPASAnimParm& parm4, const CPASAnimParm& parm5,
const CPASAnimParm& parm6, const CPASAnimParm& parm7, const CPASAnimParm& parm8)
: x0_stateId(stateId) {
x4_parms.push_back(parm1);
x4_parms.push_back(parm2);
x4_parms.push_back(parm3);
x4_parms.push_back(parm4);
x4_parms.push_back(parm5);
x4_parms.push_back(parm6);
x4_parms.push_back(parm7);
x4_parms.push_back(parm8);
}
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} // namespace metaforce