metaforce/DataSpec/DNACommon/Tweaks/ITweakGui.hpp

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#ifndef __DNACOMMON_ITWEAKGUI_HPP__
#define __DNACOMMON_ITWEAKGUI_HPP__
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#include "ITweak.hpp"
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#include "zeus/CVector2f.hpp"
namespace DataSpec
{
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struct ITweakGui : ITweak
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{
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enum class EHudVisMode : atUint32
{
Zero,
One,
Two,
Three
};
enum class EHelmetVisMode : atUint32
{
Zero,
One,
Two,
Three,
Four
};
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virtual float GetMapAlphaInterpolant() const=0;
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virtual EHudVisMode GetHudVisMode() const=0;
virtual EHelmetVisMode GetHelmetVisMode() const=0;
virtual atUint32 GetEnableAutoMapper() const=0;
virtual atUint32 GetEnableTargetingManager() const=0;
virtual atUint32 GetEnablePlayerVisor() const=0;
virtual float GetScanAppearanceOffset() const=0;
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virtual float GetScanSpeed(int idx) const=0;
virtual float GetXrayBlurScaleLinear() const=0;
virtual float GetXrayBlurScaleQuadratic() const=0;
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virtual float GetWorldTransManagerCharsPerSfx() const=0;
virtual atUint32 GetXRayFogMode() const=0;
virtual float GetXRayFogNearZ() const=0;
virtual float GetXRayFogFarZ() const=0;
virtual const zeus::CColor& GetXRayFogColor() const=0;
virtual float GetThermalVisorLevel() const=0;
virtual const zeus::CColor& GetThermalVisorColor() const=0;
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};
}
#endif // __DNACOMMON_ITWEAKGUI_HPP__