metaforce/Runtime/Collision/CCollisionSurface.hpp

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#pragma once
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#include <array>
#include "Runtime/GCNTypes.hpp"
#include <zeus/CPlane.hpp>
#include <zeus/CVector3f.hpp>
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namespace urde {
class CCollisionSurface {
public:
using Vertices = std::array<zeus::CVector3f, 3>;
private:
Vertices x0_data;
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u32 x24_flags;
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public:
CCollisionSurface(const zeus::CVector3f& a, const zeus::CVector3f& b, const zeus::CVector3f& c, u32 flags);
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zeus::CVector3f GetNormal() const;
const zeus::CVector3f& GetVert(s32 idx) const { return x0_data[idx]; }
const Vertices& GetVerts() const { return x0_data; }
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zeus::CPlane GetPlane() const;
u32 GetSurfaceFlags() const { return x24_flags; }
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};
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} // namespace urde