metaforce/Runtime/CScannableObjectInfo.hpp

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#pragma once
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#include "Runtime/CToken.hpp"
#include "Runtime/IFactory.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/rstl.hpp"
#include <zeus/CVector2i.hpp>
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namespace urde {
class CScannableObjectInfo {
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public:
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enum class EPanelType {};
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struct SBucket {
CAssetId x0_texture;
float x4_appearanceRange = 0.f;
u32 x8_imagePos = 0;
zeus::CVector2i xc_size;
float x14_interval = 0.f;
float x18_fadeDuration = 0.f;
SBucket(CInputStream&, u32 version);
};
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private:
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void Load(CInputStream&, u32);
CAssetId x0_scannableObjectId;
CAssetId x4_stringId;
float x8_totalDownloadTime = 0.f;
u32 xc_category = 0;
bool x10_important = false;
rstl::reserved_vector<SBucket, 4> x14_buckets;
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public:
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CScannableObjectInfo(CInputStream&, CAssetId);
CAssetId GetScannableObjectId() const { return x0_scannableObjectId; }
CAssetId GetStringTableId() const { return x4_stringId; }
float GetTotalDownloadTime() const { return x8_totalDownloadTime; }
const SBucket& GetBucket(s32 idx) const { return x14_buckets[idx]; }
u32 GetCategory() const { return xc_category; }
bool IsImportant() const { return x10_important; }
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};
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CFactoryFnReturn FScannableObjectInfoFactory(const SObjectTag&, CInputStream&, const CVParamTransfer&,
CObjectReference* selfRef);
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} // namespace urde