2018-10-07 03:42:33 +00:00
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#pragma once
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2016-03-10 03:47:37 +00:00
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#include "CGuiWidget.hpp"
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2016-03-12 04:58:56 +00:00
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#include "CToken.hpp"
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#include "Graphics/CModel.hpp"
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2016-03-10 03:47:37 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2017-01-22 01:40:12 +00:00
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class CSimplePool;
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2016-03-10 03:47:37 +00:00
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2018-12-08 05:30:43 +00:00
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class CGuiModel : public CGuiWidget {
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TLockedToken<CModel> xb8_model;
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CAssetId xc8_modelId;
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u32 xcc_lightMask;
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2016-03-12 04:58:56 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CGuiModel(const CGuiWidgetParms& parms, CSimplePool* sp, CAssetId modelId, u32 lightMask, bool flag);
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FourCC GetWidgetTypeID() const { return FOURCC('MODL'); }
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2016-03-17 02:18:01 +00:00
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2018-12-08 05:30:43 +00:00
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std::vector<CAssetId> GetModelAssets() const;
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bool GetIsFinishedLoadingWidgetSpecific() const;
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void Touch() const;
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void Draw(const CGuiWidgetDrawParms& parms) const;
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2019-01-20 06:43:11 +00:00
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bool TestCursorHit(const zeus::CMatrix4f& vp, const zeus::CVector2f& point) const;
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2016-03-17 02:18:01 +00:00
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2018-12-08 05:30:43 +00:00
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static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
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2016-03-12 04:58:56 +00:00
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};
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2016-03-10 03:47:37 +00:00
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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