2016-04-16 21:49:47 +00:00
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#include "CParticleDatabase.hpp"
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namespace urde
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{
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void CParticleDatabase::CacheParticleDesc(const CCharacterInfo::CParticleResData& desc)
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{
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}
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2016-08-21 20:39:18 +00:00
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void CParticleDatabase::SetModulationColorAllActiveEffects(const zeus::CColor& color)
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{
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}
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void CParticleDatabase::SuspendAllActiveEffects(CStateManager& stateMgr)
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{
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}
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void CParticleDatabase::StartEffect(const std::string& name, u32 flags, const CParticleData& data,
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const zeus::CVector3f& scale, CStateManager& stateMgr, TAreaId aid, u32 unk1)
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{
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}
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2016-09-04 02:27:35 +00:00
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void CParticleDatabase::Update(float dt, const CPoseAsTransforms& pose, const CCharLayoutInfo& charInfo,
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const zeus::CTransform& xf, const zeus::CVector3f& vec, CStateManager& stateMgr)
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{
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}
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void CParticleDatabase::AddToRendererClipped(const zeus::CFrustum& frustum)
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{
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}
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2016-04-16 21:49:47 +00:00
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}
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