metaforce/DataSpec/DNACommon/ParticleCommon.hpp

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#pragma once
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#include "DNACommon.hpp"
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namespace DataSpec::DNAParticle {
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extern logvisor::Module LogModule;
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struct IElement : BigDNAVYaml {
Delete _d;
virtual ~IElement() = default;
virtual const char* ClassID() const = 0;
const char* DNATypeV() const { return ClassID(); }
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};
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struct IRealElement : IElement {
Delete _d2;
};
struct RealElementFactory : BigDNA {
AT_DECL_EXPLICIT_DNA_YAML
std::unique_ptr<IRealElement> m_elem;
operator bool() const { return m_elem.operator bool(); }
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};
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struct IIntElement : IElement {
Delete _d2;
};
struct IntElementFactory : BigDNA {
AT_DECL_EXPLICIT_DNA_YAML
std::unique_ptr<IIntElement> m_elem;
operator bool() const { return m_elem.operator bool(); }
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};
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struct IVectorElement : IElement {
Delete _d2;
};
struct VectorElementFactory : BigDNA {
AT_DECL_EXPLICIT_DNA_YAML
std::unique_ptr<IVectorElement> m_elem;
operator bool() const { return m_elem.operator bool(); }
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};
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struct IColorElement : IElement {
Delete _d2;
};
struct ColorElementFactory : BigDNA {
AT_DECL_EXPLICIT_DNA_YAML
std::unique_ptr<IColorElement> m_elem;
operator bool() const { return m_elem.operator bool(); }
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};
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struct IModVectorElement : IElement {
Delete _d2;
};
struct ModVectorElementFactory : BigDNA {
AT_DECL_EXPLICIT_DNA_YAML
std::unique_ptr<IModVectorElement> m_elem;
operator bool() const { return m_elem.operator bool(); }
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};
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struct IEmitterElement : IElement {
Delete _d2;
};
struct EmitterElementFactory : BigDNA {
AT_DECL_EXPLICIT_DNA_YAML
std::unique_ptr<IEmitterElement> m_elem;
operator bool() const { return m_elem.operator bool(); }
};
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struct IUVElement : IElement {
Delete _d2;
virtual void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut) const = 0;
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};
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struct BoolHelper : IElement {
AT_DECL_EXPLICIT_DNA_YAML
bool value = false;
operator bool() const { return value; }
BoolHelper& operator=(bool val) {
value = val;
return *this;
}
const char* ClassID() const { return "BoolHelper"; }
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};
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struct RELifetimeTween : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "LFTW"; }
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};
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struct REConstant : IRealElement {
AT_DECL_EXPLICIT_DNA_YAML
Value<float> val;
const char* ClassID() const { return "CNST"; }
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};
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struct RETimeChain : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
IntElementFactory thresholdFrame;
const char* ClassID() const { return "CHAN"; }
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};
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struct REAdd : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "ADD_"; }
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};
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struct REClamp : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory min;
RealElementFactory max;
RealElementFactory val;
const char* ClassID() const { return "CLMP"; }
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};
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struct REKeyframeEmitter : IRealElement {
AT_DECL_DNA_YAML
Value<atUint32> percentageTween;
Value<atUint32> unk1;
Value<bool> loop;
Value<atUint8> unk2;
Value<atUint32> loopEnd;
Value<atUint32> loopStart;
Value<atUint32> count;
Vector<float, AT_DNA_COUNT(count)> keys;
const char* ClassID() const { return percentageTween ? "KEYP" : "KEYE"; }
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};
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struct REInitialRandom : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "IRND"; }
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};
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struct RERandom : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "RAND"; }
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};
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struct REMultiply : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "MULT"; }
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};
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struct REPulse : IRealElement {
AT_DECL_DNA_YAML
IntElementFactory aDuration;
IntElementFactory bDuration;
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "PULS"; }
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};
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struct RETimeScale : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory dv;
const char* ClassID() const { return "SCAL"; }
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};
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struct RELifetimePercent : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory percent;
const char* ClassID() const { return "RLPT"; }
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};
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struct RESineWave : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory frequency;
RealElementFactory amplitude;
RealElementFactory phase;
const char* ClassID() const { return "SINE"; }
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};
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struct REInitialSwitch : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "ISWT"; }
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};
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struct RECompareLessThan : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory ca;
RealElementFactory cb;
RealElementFactory pass;
RealElementFactory fail;
const char* ClassID() const { return "CLTN"; }
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};
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struct RECompareEquals : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory ca;
RealElementFactory cb;
RealElementFactory pass;
RealElementFactory fail;
const char* ClassID() const { return "CEQL"; }
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};
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struct REParticleAdvanceParam1 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP1"; }
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};
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struct REParticleAdvanceParam2 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP2"; }
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};
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struct REParticleAdvanceParam3 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP3"; }
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};
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struct REParticleAdvanceParam4 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP4"; }
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};
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struct REParticleAdvanceParam5 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP5"; }
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};
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struct REParticleAdvanceParam6 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP6"; }
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};
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struct REParticleAdvanceParam7 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP7"; }
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};
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struct REParticleAdvanceParam8 : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PAP8"; }
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};
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struct REParticleSizeOrLineLength : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PSLL"; }
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};
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struct REParticleRotationOrLineWidth : IRealElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PRLW"; }
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};
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struct RESubtract : IRealElement {
AT_DECL_DNA_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "SUB_"; }
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};
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struct REVectorMagnitude : IRealElement {
AT_DECL_DNA_YAML
VectorElementFactory vec;
const char* ClassID() const { return "VMAG"; }
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};
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struct REVectorXToReal : IRealElement {
AT_DECL_DNA_YAML
VectorElementFactory vec;
const char* ClassID() const { return "VXTR"; }
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};
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struct REVectorYToReal : IRealElement {
AT_DECL_DNA_YAML
VectorElementFactory vec;
const char* ClassID() const { return "VYTR"; }
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};
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struct REVectorZToReal : IRealElement {
AT_DECL_DNA_YAML
VectorElementFactory vec;
const char* ClassID() const { return "VZTR"; }
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};
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struct RECEXT : IRealElement {
AT_DECL_DNA_YAML
IntElementFactory index;
const char* ClassID() const { return "CEXT"; }
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};
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struct REIntTimesReal : IRealElement {
AT_DECL_DNA_YAML
IntElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "ITRL"; }
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};
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struct IEKeyframeEmitter : IIntElement {
AT_DECL_DNA_YAML
Value<atUint32> percentageTween;
Value<atUint32> unk1;
Value<bool> loop;
Value<atUint8> unk2;
Value<atUint32> loopEnd;
Value<atUint32> loopStart;
Value<atUint32> count;
Vector<atUint32, AT_DNA_COUNT(count)> keys;
const char* ClassID() const { return percentageTween ? "KEYP" : "KEYE"; }
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};
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struct IEDeath : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory passthrough;
IntElementFactory thresholdFrame;
const char* ClassID() const { return "DETH"; }
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};
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struct IEClamp : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory min;
IntElementFactory max;
IntElementFactory val;
const char* ClassID() const { return "CLMP"; }
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};
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struct IETimeChain : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory a;
IntElementFactory b;
IntElementFactory thresholdFrame;
const char* ClassID() const { return "CHAN"; }
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};
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struct IEAdd : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassID() const { return "ADD_"; }
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};
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struct IEConstant : IIntElement {
AT_DECL_EXPLICIT_DNA_YAML
Value<atUint32> val;
const char* ClassID() const { return "CNST"; }
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};
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struct IEImpulse : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory val;
const char* ClassID() const { return "IMPL"; }
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};
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struct IELifetimePercent : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory percent;
const char* ClassID() const { return "ILPT"; }
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};
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struct IEInitialRandom : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassID() const { return "IRND"; }
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};
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struct IEPulse : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory aDuration;
IntElementFactory bDuration;
IntElementFactory a;
IntElementFactory b;
const char* ClassID() const { return "PULS"; }
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};
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struct IEMultiply : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassID() const { return "MULT"; }
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};
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struct IESampleAndHold : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory val;
IntElementFactory waitMin;
IntElementFactory waitMax;
const char* ClassID() const { return "SPAH"; }
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};
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struct IERandom : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassID() const { return "RAND"; }
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};
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struct IETimeScale : IIntElement {
AT_DECL_DNA_YAML
RealElementFactory dv;
const char* ClassID() const { return "TSCL"; }
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};
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struct IEGTCP : IIntElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "GTCP"; }
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};
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struct IEModulo : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassID() const { return "MODU"; }
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};
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struct IESubtract : IIntElement {
AT_DECL_DNA_YAML
IntElementFactory direction;
IntElementFactory baseRadius;
const char* ClassID() const { return "SUB_"; }
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};
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struct VECone : IVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory a;
RealElementFactory b;
const char* ClassID() const { return "CONE"; }
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};
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struct VETimeChain : IVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory a;
VectorElementFactory b;
IntElementFactory thresholdFrame;
const char* ClassID() const { return "CHAN"; }
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};
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struct VEAngleCone : IVectorElement {
AT_DECL_DNA_YAML
RealElementFactory angleXBias;
RealElementFactory angleYBias;
RealElementFactory angleXRange;
RealElementFactory angleYRange;
RealElementFactory magnitude;
const char* ClassID() const { return "ANGC"; }
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};
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struct VEAdd : IVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory a;
VectorElementFactory b;
const char* ClassID() const { return "ADD_"; }
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};
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struct VECircleCluster : IVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory circleOffset;
VectorElementFactory circleNormal;
IntElementFactory cycleFrames;
RealElementFactory randomFactor;
const char* ClassID() const { return "CCLU"; }
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};
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struct VEConstant : IVectorElement {
AT_DECL_EXPLICIT_DNA_YAML
RealElementFactory comps[3];
const char* ClassID() const { return "CNST"; }
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};
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struct VECircle : IVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory circleOffset;
VectorElementFactory circleNormal;
RealElementFactory angleConstant;
RealElementFactory angleLinear;
RealElementFactory circleRadius;
const char* ClassID() const { return "CIRC"; }
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};
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struct VEKeyframeEmitter : IVectorElement {
AT_DECL_DNA_YAML
Value<atUint32> percentageTween;
Value<atUint32> unk1;
Value<bool> loop;
Value<atUint8> unk2;
Value<atUint32> loopEnd;
Value<atUint32> loopStart;
Value<atUint32> count;
Vector<atVec3f, AT_DNA_COUNT(count)> keys;
const char* ClassID() const { return percentageTween ? "KEYP" : "KEYE"; }
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};
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struct VEMultiply : IVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory a;
VectorElementFactory b;
const char* ClassID() const { return "MULT"; }
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};
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struct VERealToVector : IVectorElement {
AT_DECL_DNA_YAML
RealElementFactory a;
const char* ClassID() const { return "RTOV"; }
};
struct VEPulse : IVectorElement {
AT_DECL_DNA_YAML
IntElementFactory aDuration;
IntElementFactory bDuration;
VectorElementFactory a;
VectorElementFactory b;
const char* ClassID() const { return "PULS"; }
};
struct VEParticleVelocity : IVectorElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PVEL"; }
};
struct VESPOS : IVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory a;
const char* ClassID() const { return "SPOS"; }
};
struct VEPLCO : IVectorElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PLCO"; }
};
struct VEPLOC : IVectorElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PLOC"; }
};
struct VEPSOR : IVectorElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PSOR"; }
};
struct VEPSOF : IVectorElement {
AT_DECL_DNA_YAML
const char* ClassID() const { return "PSOF"; }
};
struct CEKeyframeEmitter : IColorElement {
AT_DECL_DNA_YAML
Value<atUint32> percentageTween;
Value<atUint32> unk1;
Value<bool> loop;
Value<atUint8> unk2;
Value<atUint32> loopEnd;
Value<atUint32> loopStart;
Value<atUint32> count;
Vector<atVec4f, AT_DNA_COUNT(count)> keys;
const char* ClassID() const { return percentageTween ? "KEYP" : "KEYE"; }
};
struct CEConstant : IColorElement {
AT_DECL_EXPLICIT_DNA_YAML
RealElementFactory comps[4];
const char* ClassID() const { return "CNST"; }
};
struct CETimeChain : IColorElement {
AT_DECL_DNA_YAML
ColorElementFactory a;
ColorElementFactory b;
IntElementFactory thresholdFrame;
const char* ClassID() const { return "CHAN"; }
};
struct CEFadeEnd : IColorElement {
AT_DECL_DNA_YAML
ColorElementFactory a;
ColorElementFactory b;
RealElementFactory startFrame;
RealElementFactory endFrame;
const char* ClassID() const { return "CFDE"; }
};
struct CEFade : IColorElement {
AT_DECL_DNA_YAML
ColorElementFactory a;
ColorElementFactory b;
RealElementFactory endFrame;
const char* ClassID() const { return "FADE"; }
};
struct CEPulse : IColorElement {
AT_DECL_DNA_YAML
IntElementFactory aDuration;
IntElementFactory bDuration;
ColorElementFactory a;
ColorElementFactory b;
const char* ClassID() const { return "PULS"; }
};
struct MVEImplosion : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory implodePoint;
RealElementFactory velocityScale;
RealElementFactory maxRadius;
RealElementFactory minRadius;
BoolHelper enableMinRadius;
const char* ClassID() const { return "IMPL"; }
};
struct MVEExponentialImplosion : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory implodePoint;
RealElementFactory velocityScale;
RealElementFactory maxRadius;
RealElementFactory minRadius;
BoolHelper enableMinRadius;
const char* ClassID() const { return "EMPL"; }
};
struct MVETimeChain : IModVectorElement {
AT_DECL_DNA_YAML
ModVectorElementFactory a;
ModVectorElementFactory b;
IntElementFactory thresholdFrame;
const char* ClassID() const { return "CHAN"; }
};
struct MVEBounce : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory planePoint;
VectorElementFactory planeNormal;
RealElementFactory friction;
RealElementFactory restitution;
BoolHelper dieOnPenetrate;
const char* ClassID() const { return "BNCE"; }
};
struct MVEConstant : IModVectorElement {
AT_DECL_EXPLICIT_DNA_YAML
RealElementFactory comps[3];
const char* ClassID() const { return "CNST"; }
};
struct MVEGravity : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory acceleration;
const char* ClassID() const { return "GRAV"; }
};
struct MVEExplode : IModVectorElement {
AT_DECL_DNA_YAML
RealElementFactory impulseMagnitude;
RealElementFactory falloffFactor;
const char* ClassID() const { return "EXPL"; }
};
struct MVESetPosition : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory position;
const char* ClassID() const { return "SPOS"; }
};
struct MVELinearImplosion : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory implodePoint;
RealElementFactory velocityScale;
RealElementFactory maxRadius;
RealElementFactory minRadius;
BoolHelper enableMinRadius;
const char* ClassID() const { return "LMPL"; }
};
struct MVEPulse : IModVectorElement {
AT_DECL_DNA_YAML
IntElementFactory aDuration;
IntElementFactory bDuration;
ModVectorElementFactory a;
ModVectorElementFactory b;
const char* ClassID() const { return "PULS"; }
};
struct MVEWind : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory windVelocity;
RealElementFactory factor;
const char* ClassID() const { return "WIND"; }
};
struct MVESwirl : IModVectorElement {
AT_DECL_DNA_YAML
VectorElementFactory helixPoint;
VectorElementFactory curveBinormal;
RealElementFactory filterGain;
RealElementFactory tangentialVelocity;
const char* ClassID() const { return "SWRL"; }
};
struct EESimpleEmitter : IEmitterElement {
AT_DECL_DNA_YAML
VectorElementFactory position;
VectorElementFactory velocity;
const char* ClassID() const { return "SEMR"; }
};
struct VESphere : IEmitterElement {
AT_DECL_DNA_YAML
VectorElementFactory sphereOrigin;
RealElementFactory sphereRadius;
RealElementFactory magnitude;
const char* ClassID() const { return "SPHE"; }
};
struct VEAngleSphere : IEmitterElement {
AT_DECL_DNA_YAML
VectorElementFactory sphereOrigin;
RealElementFactory sphereRadius;
RealElementFactory magnitude;
RealElementFactory angleXBias;
RealElementFactory angleYBias;
RealElementFactory angleXRange;
RealElementFactory angleYRange;
const char* ClassID() const { return "ASPH"; }
};
struct EESimpleEmitterTR : EESimpleEmitter {
AT_DECL_EXPLICIT_DNA_YAML
const char* ClassID() const { return "SETR"; }
};
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template <class IDType>
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struct UVEConstant : IUVElement {
AT_DECL_EXPLICIT_DNA_YAML
AT_SUBDECL_DNA
CastIDToZero<IDType> tex;
const char* ClassID() const { return "CNST"; }
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut) const {
g_curSpec->flattenDependencies(tex, pathsOut);
}
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};
template <class IDType>
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struct UVEAnimTexture : IUVElement {
AT_DECL_EXPLICIT_DNA_YAML
AT_SUBDECL_DNA
CastIDToZero<IDType> tex;
IntElementFactory tileW;
IntElementFactory tileH;
IntElementFactory strideW;
IntElementFactory strideH;
IntElementFactory cycleFrames;
Value<bool> loop = false;
const char* ClassID() const { return "ATEX"; }
void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut) const {
g_curSpec->flattenDependencies(tex, pathsOut);
}
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};
template <class IDType>
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struct UVElementFactory : BigDNA {
AT_DECL_EXPLICIT_DNA_YAML
AT_SUBDECL_DNA
DNAFourCC m_type;
std::unique_ptr<IUVElement> m_elem;
operator bool() const { return m_elem.operator bool(); }
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};
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template <class IDType>
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struct SpawnSystemKeyframeData : BigDNA {
Value<atUint32> a;
Value<atUint32> b;
Value<atUint32> endFrame;
Value<atUint32> d;
struct SpawnSystemKeyframeInfo : BigDNA {
IDType id;
Value<atUint32> a;
Value<atUint32> b;
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Value<atUint32> c;
AT_DECL_EXPLICIT_DNA_YAML
};
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std::vector<std::pair<atUint32, std::vector<SpawnSystemKeyframeInfo>>> spawns;
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AT_DECL_EXPLICIT_DNA_YAML
AT_SUBDECL_DNA
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operator bool() const { return spawns.size() != 0; }
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut) const {
for (const auto& p : spawns)
for (const SpawnSystemKeyframeInfo& info : p.second)
g_curSpec->flattenDependencies(info.id, pathsOut);
}
};
template <class IDType>
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struct ChildResourceFactory : BigDNA {
IDType id;
AT_DECL_EXPLICIT_DNA_YAML
AT_SUBDECL_DNA
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operator bool() const { return id.isValid(); }
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};
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} // namespace DataSpec::DNAParticle