2016-04-13 06:07:23 +00:00
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#ifndef __URDE_CFRONTENDUI_HPP__
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#define __URDE_CFRONTENDUI_HPP__
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2015-08-27 00:23:46 +00:00
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#include "CIOWin.hpp"
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#include "CGameDebug.hpp"
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2016-09-16 20:18:03 +00:00
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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2016-12-14 22:56:59 +00:00
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#include "Audio/CStaticAudioPlayer.hpp"
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#include "CGBASupport.hpp"
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#include "zeus/CVector3f.hpp"
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#include "Input/CRumbleGenerator.hpp"
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#include "GuiSys/CGuiTextSupport.hpp"
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2016-12-18 04:16:04 +00:00
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#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
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#include "Graphics/Shaders/CColoredQuadFilter.hpp"
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2015-08-27 00:23:46 +00:00
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2016-03-04 23:04:53 +00:00
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namespace urde
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2015-08-27 00:23:46 +00:00
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{
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class CGuiSliderGroup;
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class CGuiTableGroup;
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2016-08-05 23:48:53 +00:00
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class CMoviePlayer;
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2015-08-31 03:44:42 +00:00
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struct SObjectTag;
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2016-09-16 20:18:03 +00:00
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class CDependencyGroup;
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class CTexture;
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class CAudioGroupSet;
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2016-12-13 05:22:30 +00:00
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class CSaveWorld;
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class CStringTable;
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class CGuiFrame;
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class CGuiTextPane;
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class CGuiWidget;
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class CGuiTableGroup;
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2016-12-15 22:37:34 +00:00
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class CGuiModel;
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2015-08-27 00:23:46 +00:00
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namespace MP1
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{
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class CNESEmulator;
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2016-12-19 19:20:30 +00:00
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class CSaveUI;
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2016-12-30 06:37:01 +00:00
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class CQuitScreen;
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2015-08-27 00:23:46 +00:00
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class CFrontEndUI : public CIOWin
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{
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public:
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enum class EPhase
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{
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Zero,
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One,
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Two,
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Three,
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Four,
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Five,
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Six
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};
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enum class EScreen
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{
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Zero,
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One,
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Two,
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Three,
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Four,
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Five,
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Six
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};
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2016-12-13 05:22:30 +00:00
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enum class EMenuMovie
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{
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Stopped = -1,
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FirstStart = 0,
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StartLoop,
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StartFileSelectA,
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FileSelectLoop,
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FileSelectPlayGameA,
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FileSelectGBA,
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GBALoop,
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GBAFileSelectA,
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GBAFileSelectB
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};
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static void PlayAdvanceSfx();
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2016-12-14 22:56:59 +00:00
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struct SGuiTextPair
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{
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CGuiTextPane* x0_panes[2] = {};
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void SetPairText(const std::wstring& str);
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};
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2016-12-15 22:37:34 +00:00
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static SGuiTextPair FindTextPanePair(CGuiFrame* frame, const char* name);
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static void FindAndSetPairText(CGuiFrame* frame, const char* name, const std::wstring& str);
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2016-12-18 04:16:04 +00:00
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struct SFileMenuOption
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{
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CGuiWidget* x0_base;
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/* filename, world, playtime, date */
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SGuiTextPair x4_textpanes[4];
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2016-12-16 04:35:49 +00:00
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u32 x28_ = 0;
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float x2c_ = ComputeRandom();
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static float ComputeRandom()
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{
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return rand() / float(RAND_MAX) * 30.f + 30.f;
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}
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2016-12-15 22:37:34 +00:00
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};
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2016-12-14 22:56:59 +00:00
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struct SNewFileSelectFrame
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{
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enum class ESubMenu
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{
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Zero,
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One,
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Two,
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Three
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};
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2016-12-30 06:37:01 +00:00
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enum class EAction
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{
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Zero,
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One,
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Two,
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Three
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2016-12-16 04:35:49 +00:00
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};
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2016-12-14 22:56:59 +00:00
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u32 x0_rnd;
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CSaveUI* x4_saveUI;
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ESubMenu x8_subMenu = ESubMenu::Zero;
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EAction xc_action = EAction::Zero;
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TLockedToken<CGuiFrame> x10_frme;
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2016-12-15 22:37:34 +00:00
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CGuiFrame* x1c_loadedFrame = nullptr;
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CGuiTableGroup* x20_tablegroup_fileselect = nullptr;
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CGuiModel* x24_model_erase = nullptr;
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SGuiTextPair x28_textpane_erase;
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2016-12-16 23:05:29 +00:00
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SGuiTextPair x30_textpane_cheats;
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SGuiTextPair x38_textpane_gba;
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2016-12-15 22:37:34 +00:00
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CGuiTableGroup* x40_tablegroup_popup = nullptr;
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CGuiModel* x44_model_dash7 = nullptr;
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2016-12-16 23:05:29 +00:00
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SGuiTextPair x48_textpane_popupadvance;
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SGuiTextPair x50_textpane_popupcancel;
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2016-12-15 22:37:34 +00:00
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SGuiTextPair x58_textpane_popupextra;
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CGuiTextPane* x60_textpane_cancel = nullptr;
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2016-12-18 04:16:04 +00:00
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SFileMenuOption x64_fileSelections[3];
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zeus::CVector3f xf8_model_erase_position;
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float x104_rowPitch = 0.f;
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2016-12-16 04:35:49 +00:00
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float x108_curTime = 0.f;
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bool x10c_inputEnable = false;
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bool x10d_needsExistingToggle = false;
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bool x10e_needsNewToggle = false;
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SNewFileSelectFrame(CSaveUI* sui, u32 rnd);
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void FinishedLoading();
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bool PumpLoad();
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bool IsTextDoneAnimating() const;
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EAction ProcessUserInput(const CFinalInput& input);
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void Draw() const;
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void HandleActiveChange(CGuiTableGroup* active);
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void DeactivateExistingGamePopup();
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void ActivateExistingGamePopup();
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void DeactivateNewGamePopup();
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void ActivateNewGamePopup();
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void ResetFrame();
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void ClearFrameContents();
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void SetupFrameContents();
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void DoPopupCancel(CGuiTableGroup* caller);
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void DoPopupAdvance(CGuiTableGroup* caller);
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void DoFileMenuCancel(CGuiTableGroup* caller);
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void DoSelectionChange(CGuiTableGroup* caller);
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void DoFileMenuAdvance(CGuiTableGroup* caller);
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2016-12-18 04:16:04 +00:00
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static SFileMenuOption FindFileSelectOption(CGuiFrame* frame, int idx);
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2016-12-16 23:05:29 +00:00
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static void StartTextAnimating(CGuiTextPane* text, const std::wstring& str, float chRate);
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2016-12-15 22:37:34 +00:00
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};
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struct SGBASupportFrame
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{
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2016-12-30 06:37:01 +00:00
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enum class EAction
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{
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Zero,
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One,
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Two
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};
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2016-12-15 22:37:34 +00:00
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u32 x0_ = 0;
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std::unique_ptr<CGBASupport> x4_gbaSupport;
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TLockedToken<CGuiFrame> xc_gbaScreen;
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TLockedToken<CGuiFrame> x18_gbaLink;
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CGuiFrame* x24_loadedFrame = nullptr;
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2016-12-16 04:35:49 +00:00
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CGuiTableGroup* x28_tablegroup_options = nullptr;
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CGuiTableGroup* x2c_tablegroup_fusionsuit = nullptr;
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SGuiTextPair x30_textpane_instructions;
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2016-12-15 22:37:34 +00:00
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bool x38_ = false;
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bool x39_ = false;
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bool x3a_ = false;
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SGBASupportFrame();
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void FinishedLoading();
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bool PumpLoad();
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void SetTableColors(CGuiTableGroup* tbgp) const;
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EAction ProcessUserInput(const CFinalInput& input, CSaveUI* sui);
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2016-12-18 04:16:04 +00:00
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void Draw() const;
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2016-12-16 04:35:49 +00:00
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2016-12-16 23:05:29 +00:00
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void DoOptionsCancel(CGuiTableGroup* caller);
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void DoSelectionChange(CGuiTableGroup* caller);
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void DoOptionsAdvance(CGuiTableGroup* caller);
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2016-12-14 22:56:59 +00:00
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};
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struct SFrontEndFrame
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{
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2016-12-30 06:37:01 +00:00
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enum class EAction
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{
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Zero,
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One,
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Two,
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Three,
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Four
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};
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2016-12-14 22:56:59 +00:00
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u32 x0_rnd;
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2016-12-30 06:37:01 +00:00
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EAction x4_action;
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2016-12-14 22:56:59 +00:00
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TLockedToken<CGuiFrame> x8_frme;
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CGuiFrame* x14_loadedFrme = nullptr;
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CGuiTableGroup* x18_tablegroup_mainmenu = nullptr;
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SGuiTextPair x1c_gbaPair;
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SGuiTextPair x24_cheatPair;
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SFrontEndFrame(u32 rnd);
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void FinishedLoading();
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bool PumpLoad();
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2016-12-30 06:37:01 +00:00
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EAction ProcessUserInput(const CFinalInput& input);
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2016-12-18 04:16:04 +00:00
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void Draw() const;
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2016-12-14 22:56:59 +00:00
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2016-12-16 23:05:29 +00:00
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void DoCancel(CGuiTableGroup* caller);
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void DoSelectionChange(CGuiTableGroup* caller);
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void DoAdvance(CGuiTableGroup* caller);
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2016-12-14 22:56:59 +00:00
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};
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2016-12-30 06:37:01 +00:00
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struct SNesEmulatorFrame
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{
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enum class EMode
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{
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Emulator,
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QuitNESMetroid,
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ContinuePlaying,
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SaveProgress
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};
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EMode x0_mode = EMode::Emulator;
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std::unique_ptr<CNESEmulator> x4_nesEmu;
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std::unique_ptr<CQuitScreen> x8_quitScreen;
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std::unique_ptr<CGuiTextSupport> xc_textSupport;
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2016-12-15 22:37:34 +00:00
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float x10_remTime = 8.f;
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2016-12-14 22:56:59 +00:00
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bool x14_ = false;
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bool x15_ = true;
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2016-12-30 06:37:01 +00:00
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SNesEmulatorFrame();
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void SetMode(EMode mode);
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void ProcessUserInput(const CFinalInput& input, CSaveUI* sui);
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2016-12-15 22:37:34 +00:00
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bool DoUpdateWithSaveUI(float dt, CSaveUI* saveUi);
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2016-12-18 04:16:04 +00:00
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void Draw(CSaveUI* saveUi) const;
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2016-12-14 22:56:59 +00:00
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};
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struct SOptionsFrontEndFrame
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{
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float x0_ = 0.f;
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TLockedToken<CGuiFrame> x4_frme;
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TLockedToken<CStringTable> x10_pauseScreen;
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u32 x1c_ = 0;
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u32 x20_ = 0;
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u32 x24_ = 0;
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u32 x28_ = 0;
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u32 x2c_ = 0;
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u32 x30_ = 0;
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u32 x34_ = 0;
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float x38_ = 0.f;
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u32 x3c_ = 0;
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CRumbleGenerator x40_rumbleGen;
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union
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{
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u8 _dummy = 0;
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struct
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{
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bool x134_24_;
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bool x134_25_;
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};
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};
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SOptionsFrontEndFrame();
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bool ProcessUserInput(const CFinalInput& input, CSaveUI* sui);
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2016-12-18 04:16:04 +00:00
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void Draw() const;
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2016-12-14 22:56:59 +00:00
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};
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2016-12-18 04:16:04 +00:00
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bool IsSaveUIConditional() const
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{
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if (x50_curScreen != EScreen::Three && x50_curScreen != EScreen::Four)
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return false;
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if (x54_nextScreen != EScreen::Three && x54_nextScreen != EScreen::Four)
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return false;
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return true;
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}
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2016-09-16 20:18:03 +00:00
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private:
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2016-12-15 22:37:34 +00:00
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EPhase x14_phase = EPhase::Zero;
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2016-09-16 20:18:03 +00:00
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u32 x18_rndA;
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u32 x1c_rndB;
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TLockedToken<CDependencyGroup> x20_depsGroup;
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2016-12-18 04:16:04 +00:00
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std::vector<CToken> x2c_deps;
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2016-09-16 20:18:03 +00:00
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TLockedToken<CTexture> x38_pressStart;
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TLockedToken<CAudioGroupSet> x44_frontendAudioGrp;
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2016-12-13 05:22:30 +00:00
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EScreen x50_curScreen = EScreen::Zero;
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EScreen x54_nextScreen = EScreen::Zero;
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float x58_movieSeconds = 0.f;
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bool x5c_movieSecondsNeeded = false;
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2016-09-16 20:18:03 +00:00
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float x60_ = 0.f;
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2016-12-18 04:16:04 +00:00
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float x64_pressStartAlpha = 0.f;
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2016-12-14 22:56:59 +00:00
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float x68_musicVol = 1.f;
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2016-12-13 05:22:30 +00:00
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u32 x6c_;
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std::unique_ptr<CMoviePlayer> x70_menuMovies[9];
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|
|
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EMenuMovie xb8_curMovie = EMenuMovie::Stopped;
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2016-09-16 20:18:03 +00:00
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int xbc_nextAttract = 0;
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int xc0_attractCount = 0;
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2016-12-13 05:22:30 +00:00
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std::unique_ptr<CMoviePlayer> xc4_attractMovie;
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|
|
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CMoviePlayer* xcc_curMoviePtr = nullptr;
|
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bool xd0_ = false;
|
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bool xd1_moviesLoaded = false;
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|
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bool xd2_ = false;
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2016-12-14 22:56:59 +00:00
|
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std::unique_ptr<CStaticAudioPlayer> xd4_audio1;
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|
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std::unique_ptr<CStaticAudioPlayer> xd8_audio2;
|
2016-12-13 05:22:30 +00:00
|
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std::unique_ptr<CSaveUI> xdc_saveUI;
|
2016-12-14 22:56:59 +00:00
|
|
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std::unique_ptr<SNewFileSelectFrame> xe0_newFileSel;
|
2016-12-15 22:37:34 +00:00
|
|
|
std::unique_ptr<SGBASupportFrame> xe4_gbaSupportFrme;
|
2016-12-14 22:56:59 +00:00
|
|
|
std::unique_ptr<SFrontEndFrame> xe8_frontendFrme;
|
2016-12-30 06:37:01 +00:00
|
|
|
std::unique_ptr<SNesEmulatorFrame> xec_emuFrme;
|
2016-12-15 22:37:34 +00:00
|
|
|
std::unique_ptr<SOptionsFrontEndFrame> xf0_optionsFrme;
|
2016-12-14 22:56:59 +00:00
|
|
|
CStaticAudioPlayer* xf4_curAudio = nullptr;
|
2016-12-13 05:22:30 +00:00
|
|
|
|
2016-12-18 04:16:04 +00:00
|
|
|
CColoredQuadFilter m_fadeToBlack = {CCameraFilterPass::EFilterType::Blend};
|
|
|
|
std::experimental::optional<CTexturedQuadFilterAlpha> m_pressStartQuad;
|
|
|
|
|
2016-12-13 05:22:30 +00:00
|
|
|
void SetMovieSecondsDeferred()
|
2015-08-27 00:23:46 +00:00
|
|
|
{
|
2016-12-13 05:22:30 +00:00
|
|
|
x58_movieSeconds = 1000000.f;
|
|
|
|
x5c_movieSecondsNeeded = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetMovieSeconds(float seconds)
|
2015-08-27 00:23:46 +00:00
|
|
|
{
|
2016-12-13 05:22:30 +00:00
|
|
|
x58_movieSeconds = seconds;
|
|
|
|
x5c_movieSecondsNeeded = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TransitionToFive();
|
2016-12-14 22:56:59 +00:00
|
|
|
void UpdateMusicVolume();
|
|
|
|
void FinishedLoadingDepsGroup();
|
|
|
|
bool PumpLoad();
|
2016-12-13 05:22:30 +00:00
|
|
|
public:
|
2015-08-27 00:23:46 +00:00
|
|
|
|
2016-09-16 20:18:03 +00:00
|
|
|
CFrontEndUI(CArchitectureQueue& queue);
|
2015-08-27 00:23:46 +00:00
|
|
|
void OnSliderSelectionChange(CGuiSliderGroup* grp, float);
|
|
|
|
void OnCheckBoxSelectionChange(CGuiTableGroup* grp);
|
|
|
|
void OnOptionSubMenuCancel(CGuiTableGroup* grp);
|
|
|
|
void OnOptionsMenuCancel(CGuiTableGroup* grp);
|
|
|
|
void OnNewGameMenuCancel(CGuiTableGroup* grp);
|
|
|
|
void OnFileMenuCancel(CGuiTableGroup* grp);
|
|
|
|
void OnGenericMenuSelectionChange(CGuiTableGroup* grp, int, int);
|
|
|
|
void OnOptionsMenuAdvance(CGuiTableGroup* grp);
|
|
|
|
void OnNewGameMenuAdvance(CGuiTableGroup* grp);
|
|
|
|
void OnFileMenuAdvance(CGuiTableGroup* grp);
|
|
|
|
void OnMainMenuAdvance(CGuiTableGroup* grp);
|
2016-09-16 20:18:03 +00:00
|
|
|
void StartSlideShow(CArchitectureQueue& queue);
|
|
|
|
std::string GetAttractMovieFileName(int idx);
|
|
|
|
std::string GetNextAttractMovieFileName();
|
2015-08-27 00:23:46 +00:00
|
|
|
void SetCurrentMovie(EMenuMovie movie);
|
|
|
|
void StopAttractMovie();
|
2016-12-13 05:22:30 +00:00
|
|
|
void StartAttractMovie();
|
2015-08-27 00:23:46 +00:00
|
|
|
void UpdateMenuHighlights(CGuiTableGroup* grp);
|
|
|
|
void CompleteStateTransition();
|
|
|
|
bool CanBuild(const SObjectTag& tag);
|
|
|
|
void StartStateTransition(EScreen screen);
|
|
|
|
void HandleDebugMenuReturnValue(CGameDebug::EReturnValue val, CArchitectureQueue& queue);
|
|
|
|
void Draw() const;
|
|
|
|
void UpdateMovies(float dt);
|
2016-12-13 05:22:30 +00:00
|
|
|
bool PumpMovieLoad();
|
2016-09-16 20:18:03 +00:00
|
|
|
void ProcessUserInput(const CFinalInput& input, CArchitectureQueue& queue);
|
|
|
|
EMessageReturn Update(float dt, CArchitectureQueue& queue);
|
2015-08-27 00:23:46 +00:00
|
|
|
EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
|
|
|
|
void StartGame();
|
|
|
|
void InitializeFrame();
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-04-13 06:07:23 +00:00
|
|
|
#endif // __URDE_CFRONTENDUI_HPP__
|