metaforce/Runtime/Character/CCharLayoutInfo.cpp

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#include "CCharLayoutInfo.hpp"
#include "CToken.hpp"
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namespace urde {
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zeus::CVector3f CCharLayoutInfo::GetFromParentUnrotated(const CSegId& id) const {
const CCharLayoutNode::Bone& bone = x0_node->GetBoneMap()[id];
if (!x0_node->GetBoneMap().HasElement(bone.x0_parentId))
return bone.x4_origin;
else {
const CCharLayoutNode::Bone& pBone = x0_node->GetBoneMap()[bone.x0_parentId];
return bone.x4_origin - pBone.x4_origin;
}
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}
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zeus::CVector3f CCharLayoutInfo::GetFromRootUnrotated(const CSegId& id) const {
const CCharLayoutNode::Bone& bone = x0_node->GetBoneMap()[id];
return bone.x4_origin;
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}
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CSegId CCharLayoutInfo::GetSegIdFromString(std::string_view name) const {
auto it = x18_segIdMap.find(name.data());
if (it == x18_segIdMap.end())
return {};
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return it->second;
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}
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void CCharLayoutNode::Bone::read(CInputStream& in) {
x0_parentId = CSegId(in);
x4_origin.readBig(in);
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u32 chCount = in.readUint32Big();
x10_children.reserve(chCount);
for (u32 i = 0; i < chCount; ++i)
x10_children.emplace_back(in);
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}
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CCharLayoutNode::CCharLayoutNode(CInputStream& in) : x0_boneMap(in.readUint32Big()) {
u32 cap = x0_boneMap.GetCapacity();
for (u32 i = 0; i < cap; ++i) {
u32 thisId = in.readUint32Big();
Bone& bone = x0_boneMap[thisId];
bone.read(in);
}
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}
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CCharLayoutInfo::CCharLayoutInfo(CInputStream& in) : x0_node(std::make_shared<CCharLayoutNode>(in)), x8_segIdList(in) {
atUint32 mapCount = in.readUint32Big();
for (atUint32 i = 0; i < mapCount; ++i) {
std::string key = in.readString();
x18_segIdMap.emplace(key, in);
}
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}
CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream& in, const CVParamTransfer&,
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CObjectReference* selfRef) {
return TToken<CCharLayoutInfo>::GetIObjObjectFor(std::make_unique<CCharLayoutInfo>(in));
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}
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} // namespace urde