metaforce/Runtime/Weapon/CPowerBeam.hpp

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#ifndef __URDE_CPOWERBEAM_HPP__
#define __URDE_CPOWERBEAM_HPP__
#include "CGunWeapon.hpp"
namespace urde
{
class CPowerBeam : public CGunWeapon
{
public:
CPowerBeam(u32, EWeaponType, TUniqueId, EMaterialTypes, const zeus::CVector3f&);
};
}
#endif // __URDE_CPOWERBEAM_HPP__