#ifndef __URDE_CPOWERBEAM_HPP__
#define __URDE_CPOWERBEAM_HPP__
#include "CGunWeapon.hpp"
namespace urde
{
class CPowerBeam : public CGunWeapon
public:
CPowerBeam(u32, EWeaponType, TUniqueId, EMaterialTypes, const zeus::CVector3f&);
};
}
#endif // __URDE_CPOWERBEAM_HPP__