metaforce/Editor/GameMode.cpp

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#include "GameMode.hpp"
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namespace urde {
void GameMode::think() { ViewerSpace::think(); }
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void GameMode::View::draw(boo::IGraphicsCommandQueue* gfxQ) {
if (m_gMode.m_main)
m_gMode.m_main->Draw();
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}
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} // namespace urde