metaforce/Runtime/GuiSys/CGuiTextSupport.hpp

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#ifndef __URDE_CGUITEXTSUPPORT_HPP__
#define __URDE_CGUITEXTSUPPORT_HPP__
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#include "zeus/CColor.hpp"
#include "RetroTypes.hpp"
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#include "CToken.hpp"
#include "CTextRenderBuffer.hpp"
#include "optional.hpp"
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#include <string>
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namespace urde
{
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class CSimplePool;
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class CRasterFont;
class CTextRenderBuffer;
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enum class EJustification
{
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Left = 0,
Center,
Right,
Full,
NLeft,
NCenter,
NRight,
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Seven,
Eight,
Nine
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};
enum class EVerticalJustification
{
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Top = 0,
Center,
Bottom,
Full,
NTop,
NCenter,
NBottom,
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Seven,
Eight,
Nine
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};
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enum class EColorType
{
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Main,
Outline,
Geometry,
Foreground,
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Background
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};
enum class ETextDirection
{
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Horizontal,
Vertical
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};
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class CGuiTextProperties
{
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friend class CGuiTextSupport;
bool x0_wordWrap;
bool x1_vertical;
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bool x2_c;
EJustification x4_justification;
EVerticalJustification x8_vertJustification;
public:
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CGuiTextProperties(bool wordWrap, bool vertical, bool c, EJustification justification,
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EVerticalJustification vertJustification)
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: x0_wordWrap(wordWrap), x1_vertical(vertical), x2_c(c), x4_justification(justification),
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x8_vertJustification(vertJustification) {}
};
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class CGuiTextSupport
{
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friend class CGuiTextPane;
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std::wstring x0_string;
CGuiTextProperties x10_props;
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zeus::CColor x1c_fontColor;
zeus::CColor x20_outlineColor;
zeus::CColor x24_geometryColor;
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s32 x28_extentX;
s32 x2c_extentY;
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float x30_curTime = 0.f;
std::vector<std::pair<float, int>> x34_primStartTimes;
bool x44_typeEnable = false;
float x48_chFadeTime = 0.1f;
float x4c_chRate = 10.0f;
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ResId x50_fontId;
std::experimental::optional<CTextRenderBuffer> x54_renderBuf;
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bool x2ac_active = false;
std::vector<CToken> x2b0_assets;
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TLockedToken<CRasterFont> x2c0_font;
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public:
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CGuiTextSupport(ResId fontId, const CGuiTextProperties& props,
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const zeus::CColor& fontCol, const zeus::CColor& outlineCol,
const zeus::CColor& geomCol, s32 extX, s32 extY, CSimplePool* store);
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float GetCurrentAnimationOverAge() const;
float GetNumCharsPrinted() const;
float GetTotalAnimationTime() const;
void SetTypeWriteEffectOptions(bool enable, float chFadeTime, float chRate);
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void Update(float dt);
void ClearBuffer();
void CheckAndRebuildTextRenderBuffer();
void Render() const;
void SetGeometryColor(const zeus::CColor& col);
void SetOutlineColor(const zeus::CColor& col);
void SetFontColor(const zeus::CColor& col);
void AddText(const std::wstring& str);
void SetText(const std::wstring& str);
void SetText(const std::string& str);
bool GetIsTextSupportFinishedLoading() const;
};
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}
#endif // __URDE_CGUITEXTSUPPORT_HPP__