metaforce/Runtime/World/CTeamAiMgr.hpp

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2018-10-07 03:42:33 +00:00
#pragma once
#include "CEntity.hpp"
namespace urde
{
class CTeamAiData
{
u32 x0_;
u32 x4_;
u32 x8_;
u32 xc_;
u32 x10_;
u32 x14_;
u32 x18_;
float x1c_;
float x20_;
public:
CTeamAiData(CInputStream& in, s32 propCount);
};
class CTeamAiMgr : public CEntity
{
public:
CTeamAiMgr(TUniqueId, std::string_view name, const CEntityInfo&, const CTeamAiData& data);
void Accept(IVisitor&);
};
}