metaforce/Runtime/MP1/CAutoSave.cpp

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#include "CAutoSave.hpp"
#include "CSaveGameScreen.hpp"
#include "IMain.hpp"
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namespace urde::MP1 {
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CAutoSave::CAutoSave()
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: CIOWin(""), x14_savegameScreen(new CSaveGameScreen(ESaveContext::InGame, g_GameState->GetCardSerial())) {}
} // namespace urde::MP1