metaforce/DataSpec/DNAMP1/ScriptObjects/Sound.hpp

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#ifndef _DNAMP1_SOUND_HPP_
#define _DNAMP1_SOUND_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec
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{
namespace DNAMP1
{
struct Sound : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atUint32> soundID;
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Value<bool> active;
Value<float> maxDist;
Value<float> distComp;
Value<float> startDelay;
Value<atUint32> minVol;
Value<atUint32> vol;
Value<atUint32> prio;
Value<atUint32> pan;
Value<bool> loop;
Value<bool> nonEmitter;
Value<bool> autoStart;
Value<bool> occlusionTest;
Value<bool> acoustics;
Value<bool> worldSfx;
Value<bool> allowDuplicates;
Value<atUint32> pitch;
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};
}
}
#endif