2020-01-15 12:07:48 +00:00
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#include "Runtime/Character/CAnimationManager.hpp"
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#include "Runtime/Character/CAnimationDatabaseGame.hpp"
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#include "Runtime/Character/IMetaAnim.hpp"
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2016-05-21 03:02:09 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2016-05-21 03:02:09 +00:00
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2018-12-08 05:30:43 +00:00
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const CAnimationDatabaseGame* CAnimationManager::GetAnimationDatabase() const { return x0_animDB.GetObj(); }
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2016-05-21 03:02:09 +00:00
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2018-12-15 06:29:41 +00:00
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std::shared_ptr<CAnimTreeNode> CAnimationManager::GetAnimationTree(s32 animIdx,
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2018-12-08 05:30:43 +00:00
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const CMetaAnimTreeBuildOrders& orders) const {
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const std::shared_ptr<IMetaAnim>& anim = x0_animDB->GetMetaAnim(animIdx);
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return anim->GetAnimationTree(x8_sysCtx, orders);
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2016-09-04 02:27:35 +00:00
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}
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2018-12-15 06:29:41 +00:00
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const std::shared_ptr<IMetaAnim>& CAnimationManager::GetMetaAnimation(s32 idx) const {
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2018-12-08 05:30:43 +00:00
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return x0_animDB->GetMetaAnim(idx);
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2016-09-04 02:27:35 +00:00
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}
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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