metaforce/Runtime/Character/CMetaTransTrans.cpp

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#include "Runtime/Character/CMetaTransTrans.hpp"
#include "Runtime/Character/CAnimTreeTransition.hpp"
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namespace urde {
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CMetaTransTrans::CMetaTransTrans(CInputStream& in) {
x4_transDur = CCharAnimTime(in);
xc_ = in.readBool();
xd_runA = in.readBool();
x10_flags = in.readUint32Big();
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}
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std::shared_ptr<CAnimTreeNode> CMetaTransTrans::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
const std::weak_ptr<CAnimTreeNode>& b,
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const CAnimSysContext& animSys) const {
return std::make_shared<CAnimTreeTransition>(
xc_, a, b, x4_transDur, xd_runA, x10_flags,
CAnimTreeTransition::CreatePrimitiveName(a, b, x4_transDur.GetSeconds()));
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}
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} // namespace urde