metaforce/Runtime/Character/CAnimTreeTimeScale.hpp

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#ifndef __URDE_CANIMTREETIMESCALE_HPP__
#define __URDE_CANIMTREETIMESCALE_HPP__
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#include "CAnimTreeSingleChild.hpp"
#include "CConstantAnimationTimeScale.hpp"
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namespace urde
{
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class CAnimTreeTimeScale : public CAnimTreeSingleChild
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{
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std::unique_ptr<CConstantAnimationTimeScale> x18_timeScale;
CCharAnimTime x20_;
CCharAnimTime x28_;
public:
CAnimTreeTimeScale(const std::weak_ptr<CAnimTreeNode>&, float, const std::string&);
static std::string CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>&, float, const CCharAnimTime&, float);
CCharAnimTime GetRealLifeTime(const CCharAnimTime&) const;
void VSetPhase(float);
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std::pair<std::unique_ptr<IAnimReader>, bool> VSimplified();
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};
}
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#endif // __URDE_CANIMTREETIMESCALE_HPP__