metaforce/Runtime/Character/CTransitionManager.hpp

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#ifndef __URDE_CTRANSITIONMANAGER_HPP__
#define __URDE_CTRANSITIONMANAGER_HPP__
#include "CToken.hpp"
#include "CAnimSysContext.hpp"
namespace urde
{
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class CTransitionDatabaseGame;
class CRandom16;
class CSimplePool;
class CTransitionManager
{
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CAnimSysContext x0_animCtx;
public:
CTransitionManager(const CAnimSysContext& sysCtx) : x0_animCtx(sysCtx) {}
};
}
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#endif // __URDE_CTRANSITIONMANAGER_HPP__