metaforce/Runtime/Character/CPoseAsTransforms.hpp

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#pragma once
#include "RetroTypes.hpp"
#include "CSegId.hpp"
#include "zeus/CTransform.hpp"
namespace urde
{
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class CCharLayoutInfo;
class CPoseAsTransforms
{
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public:
struct Transform
{
zeus::CTransform m_originToAccum;
zeus::CTransform m_restPoseToAccum;
};
private:
CSegId x0_nextId = 0;
CSegId x1_count;
std::pair<CSegId, CSegId> x8_links[100];
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std::unique_ptr<Transform[]> xd0_transformArr;
CSegId xd4_lastInserted = 0;
public:
CPoseAsTransforms(u8 boneCount);
bool ContainsDataFor(const CSegId& id) const;
void Clear();
void AccumulateScaledTransform(const CSegId& id, zeus::CMatrix3f& rotation, float scale) const;
const zeus::CTransform& GetTransform(const CSegId& id) const;
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const zeus::CTransform& GetRestToAccumTransform(const CSegId& id) const;
const zeus::CVector3f& GetOffset(const CSegId& id) const;
const zeus::CMatrix3f& GetRotation(const CSegId& id) const;
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const zeus::CMatrix3f& GetTransformMinusOffset(const CSegId& id) const { return GetRotation(id); }
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void Insert(const CSegId& id,
const zeus::CMatrix3f& rotation,
const zeus::CVector3f& offset,
const zeus::CVector3f& restOffset);
};
}