metaforce/Runtime/World/CScriptSteam.cpp

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#include "CScriptSteam.hpp"
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#include "CStateManager.hpp"
#include "CPlayer.hpp"
#include "TCastTo.hpp"
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namespace urde
{
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CScriptSteam::CScriptSteam(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CVector3f& pos,
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const zeus::CAABox& aabb, const CDamageInfo& dInfo, const zeus::CVector3f& orientedForce,
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ETriggerFlags flags, bool active, CAssetId texture, float f1, float f2, float f3, float f4,
bool b1)
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: CScriptTrigger(uid, name, info, pos, aabb, dInfo, orientedForce, flags, active, false, false)
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, x150_(b1)
, x154_texture(texture)
, x158_(f1)
, x15c_alphaInDur(f2 / f1)
, x160_alphaOutDur(f3 / f1)
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{
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float r3 = (aabb.max.z < aabb.max.y ? aabb.max.z : aabb.max.y);
r3 = (r3 < aabb.max.x ? r3 : aabb.max.x);
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if (f4 - 0.f >= 0.000009999999747378752f)
r3 = (r3 < f2 ? r3 : f4);
x164_ = r3;
x168_ = 1.f / x164_;
}
void CScriptSteam::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
void CScriptSteam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
if (msg == EScriptObjectMessage::Deactivate)
mgr.Player()->SetVisorSteam(0.f, x158_, x160_alphaOutDur, CAssetId(), x150_);
CScriptTrigger::AcceptScriptMsg(msg, uid, mgr);
}
void CScriptSteam::Think(float dt, CStateManager& mgr)
{
if (!GetActive())
return;
CScriptTrigger::Think(dt, mgr);
if (x148_28_playerTriggerProc && mgr.GetCameraManager()->GetFluidCounter() == 0)
{
zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition();
zeus::CVector3f posDiff = (GetTranslation() - eyePos);
float mag = posDiff.magnitude();
float distance = (mag >= x164_ ? 0.f : std::cos((1.5707964f * mag) * x168_) * x158_);
mgr.Player()->SetVisorSteam(distance, x15c_alphaInDur, x160_alphaOutDur, x154_texture, x150_);
if (x150_)
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mgr.GetEnvFxManager()->SetSplashRate(2.f * distance);
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}
else
mgr.Player()->SetVisorSteam(0.f, x15c_alphaInDur, x160_alphaOutDur, CAssetId(), x150_);
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}
}