metaforce/Runtime/MP1/World/CMetroidBeta.cpp

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#include "CMetroidBeta.hpp"
#include "World/ScriptLoader.hpp"
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namespace urde::MP1 {
CMetroidBetaData::CMetroidBetaData(CInputStream& in)
: x0_(in)
, x68_(in)
, xd0_(in.readFloatBig())
, xd4_(in.readFloatBig())
, xd8_(in.readFloatBig())
, xdc_(in.readFloatBig())
, xe0_(in.readFloatBig())
, xe4_(in.readFloatBig())
, xe8_(in.readFloatBig())
, xec_(in.readFloatBig())
, xf0_(in.readFloatBig())
, xf4_(in)
, xf8_(in)
, xfc_(in)
, x100_(in)
, x104_(in)
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, x108_24_(in.readBool()) {}
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CMetroidBeta::CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms,
const CMetroidBetaData& metroidData)
: CPatterned(ECharacter::MetroidBeta, uid, name, EFlavorType::One, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, EKnockBackVariant::Large) {}
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void CMetroidBeta::RenderHitGunEffect() const {}
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void CMetroidBeta::RenderHitBallEffect() const {}
} // namespace urde::MP1