mirror of https://github.com/AxioDL/metaforce.git
65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
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#ifndef _DNAMP1_DRONE_HPP_
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#define _DNAMP1_DRONE_HPP_
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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struct Drone : IScriptObject
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{
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DECL_YAML
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String<-1> name;
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Value<atUint32> unknown1;
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Value<atVec3f> location;
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Value<atVec3f> orientation;
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Value<atVec3f> scale;
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Value<float> unknown2;
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PatternedInfo patternedInfo;
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ActorParameters actorParameters;
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DamageInfo damageInfo1;
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Value<atUint32> unknown3;
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DamageInfo damageInfo2;
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Value<atUint32> unknown4;
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Value<atUint32> unknown5;
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Value<atUint32> unknown6;
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FlareDefinition flareDefinition1;
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FlareDefinition flareDefinition2;
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FlareDefinition flareDefinition3;
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FlareDefinition flareDefinition4;
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FlareDefinition flareDefinition5;
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Value<float> unknown7;
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Value<float> unknown8;
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Value<float> unknown9;
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Value<float> unknown10;
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Value<float> unknown11;
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Value<float> unknown12;
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Value<float> unknown13;
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Value<float> unknown14;
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Value<float> unknown15;
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Value<float> unknown16;
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Value<float> unknown17;
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Value<float> unknown18;
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Value<float> unknown19;
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Value<float> unknown20;
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Value<float> unknown21;
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Value<float> unknown22;
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Value<float> unknown23;
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Value<float> unknown24;
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Value<float> unknown25;
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UniqueID32 crsc;
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Value<float> unknon26;
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Value<float> unknon27;
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Value<float> unknon28;
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Value<float> unknon29;
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Value<atUint32> sound; // verification needed
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Value<bool> unknown30;
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};
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}
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}
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#endif
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