metaforce/Graphics/include/aurora.hpp

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#pragma once
#include <array>
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#include <cinttypes>
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#include <type_traits>
#include <vector>
namespace aurora {
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enum class SpecialKey : uint8_t;
enum class ControllerButton : uint8_t;
enum class ControllerAxis : uint8_t;
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struct WindowSize;
struct App;
struct AppDelegate {
AppDelegate() = default;
virtual ~AppDelegate() noexcept = default;
AppDelegate(const AppDelegate&) = delete;
AppDelegate& operator=(const AppDelegate&) = delete;
AppDelegate(AppDelegate&&) = delete;
AppDelegate& operator=(AppDelegate&&) = delete;
virtual void onAppLaunched() noexcept = 0;
virtual bool onAppIdle(float dt) noexcept = 0;
virtual void onAppDraw() noexcept = 0;
virtual void onAppPostDraw() noexcept = 0;
virtual void onAppWindowResized(const WindowSize& size) noexcept = 0;
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virtual void onAppWindowMoved(int32_t x, int32_t y) noexcept = 0;
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virtual void onAppExiting() noexcept = 0;
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// Input
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virtual void onCharKeyDown(uint8_t charCode, bool isRepeat) noexcept = 0;
virtual void onCharKeyUp(uint8_t charCode) noexcept = 0;
virtual void onSpecialKeyDown(SpecialKey key, bool isRepeat) noexcept = 0;
virtual void onSpecialKeyUp(SpecialKey key) noexcept = 0;
// Controller
virtual void onControllerButton(uint32_t idx, ControllerButton button, bool pressed) noexcept = 0;
virtual void onControllerAxis(uint32_t idx, ControllerAxis axis, int16_t value) noexcept = 0;
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// virtual void resized([[maybe_unused]] const WindowSize& rect, [[maybe_unused]] bool sync) noexcept {}
// virtual void mouseDown([[maybe_unused]] const SWindowCoord& coord, [[maybe_unused]] EMouseButton button,
// [[maybe_unused]] EModifierKey mods) noexcept {}
// virtual void mouseUp([[maybe_unused]] const SWindowCoord& coord, [[maybe_unused]] EMouseButton button,
// [[maybe_unused]] EModifierKey mods) noexcept {}
// virtual void mouseMove([[maybe_unused]] const SWindowCoord& coord) noexcept {}
// virtual void mouseEnter([[maybe_unused]] const SWindowCoord& coord) noexcept {}
// virtual void mouseLeave([[maybe_unused]] const SWindowCoord& coord) noexcept {}
// virtual void scroll([[maybe_unused]] const SWindowCoord& coord, [[maybe_unused]] const SScrollDelta& scroll) noexcept {}
//
// virtual void touchDown([[maybe_unused]] const STouchCoord& coord, [[maybe_unused]] uintptr_t tid) noexcept {}
// virtual void touchUp([[maybe_unused]] const STouchCoord& coord, [[maybe_unused]] uintptr_t tid) noexcept {}
// virtual void touchMove([[maybe_unused]] const STouchCoord& coord, [[maybe_unused]] uintptr_t tid) noexcept {}
//
// virtual void charKeyDown([[maybe_unused]] unsigned long charCode, [[maybe_unused]] EModifierKey mods,
// [[maybe_unused]] bool isRepeat) noexcept {}
// virtual void charKeyUp([[maybe_unused]] unsigned long charCode, [[maybe_unused]] EModifierKey mods) noexcept {}
// virtual void specialKeyDown([[maybe_unused]] ESpecialKey key, [[maybe_unused]] EModifierKey mods,
// [[maybe_unused]] bool isRepeat) noexcept {}
// virtual void specialKeyUp([[maybe_unused]] ESpecialKey key, [[maybe_unused]] EModifierKey mods) noexcept {}
// virtual void modKeyDown([[maybe_unused]] EModifierKey mod, [[maybe_unused]] bool isRepeat) noexcept {}
// virtual void modKeyUp([[maybe_unused]] EModifierKey mod) noexcept {}
};
} // namespace aurora