2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-13 06:07:23 +00:00
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#include "CToken.hpp"
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#include "CAnimSysContext.hpp"
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2016-04-12 22:28:08 +00:00
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namespace urde
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{
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2016-04-13 06:07:23 +00:00
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class CTransitionDatabaseGame;
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class CRandom16;
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class CSimplePool;
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2016-09-04 02:27:35 +00:00
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class CAnimTreeNode;
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2016-04-12 22:28:08 +00:00
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class CTransitionManager
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{
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2016-04-13 06:07:23 +00:00
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CAnimSysContext x0_animCtx;
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public:
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CTransitionManager(const CAnimSysContext& sysCtx) : x0_animCtx(sysCtx) {}
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2016-09-04 02:27:35 +00:00
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std::shared_ptr<CAnimTreeNode> GetTransitionTree(const std::shared_ptr<CAnimTreeNode>& a,
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const std::shared_ptr<CAnimTreeNode>& b) const;
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2016-04-12 22:28:08 +00:00
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};
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}
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