metaforce/Runtime/Character/CAnimTreeBlend.hpp

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#pragma once
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#include <memory>
#include <string>
#include "Runtime/Character/CAnimTreeTweenBase.hpp"
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namespace metaforce {
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class CAnimTreeBlend : public CAnimTreeTweenBase {
float x24_blendWeight;
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public:
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static std::string CreatePrimitiveName(const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b, float scale);
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CAnimTreeBlend(bool, const std::shared_ptr<CAnimTreeNode>& a, const std::shared_ptr<CAnimTreeNode>& b,
float blendWeight, std::string_view name);
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SAdvancementResults VAdvanceView(const CCharAnimTime& dt) override;
CCharAnimTime VGetTimeRemaining() const override;
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override;
std::unique_ptr<IAnimReader> VClone() const override;
void SetBlendingWeight(float w) override;
float VGetBlendingWeight() const override;
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};
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} // namespace metaforce