metaforce/DataSpec/DNACommon/MLVL.hpp

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#ifndef __DNACOMMON_MLVL_HPP__
#define __DNACOMMON_MLVL_HPP__
#include "DNACommon.hpp"
#include "BlenderConnection.hpp"
#include "CVector3f.hpp"
namespace Retro
{
namespace DNAMLVL
{
template <class PAKRouter, typename MLVL>
bool ReadMLVLToBlender(HECL::BlenderConnection& conn,
const MLVL& mlvl,
const HECL::ProjectPath& outPath,
PAKRouter& pakRouter,
const typename PAKRouter::EntryType& entry,
bool force,
std::function<void(const HECL::SystemChar*)> fileChanged)
{
/* Rename MLVL for consistency */
HECL::ProjectPath mlvlPath(outPath.getParentPath(), _S("!world.blend"));
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if (!force && mlvlPath.getPathType() == HECL::ProjectPath::Type::File)
return true;
/* Link Skybox CMDL */
const typename PAKRouter::EntryType* skyboxEntry = pakRouter.lookupEntry(mlvl.worldSkyboxId);
if (skyboxEntry)
{
HECL::ProjectPath skyboxPath = pakRouter.getWorking(skyboxEntry);
HECL::ProjectPath(outPath.getParentPath(), _S("!skybox.blend")).makeLinkTo(skyboxPath);
}
/* Create World Blend */
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if (!conn.createBlend(mlvlPath, HECL::BlenderConnection::BlendType::World))
return false;
HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
os.format("import bpy\n"
"import bmesh\n"
"from mathutils import Matrix\n"
"\n"
"bpy.context.scene.name = 'World'\n"
"\n"
"# Clear Scene\n"
"for ob in bpy.data.objects:\n"
" bpy.context.scene.objects.unlink(ob)\n"
" bpy.data.objects.remove(ob)\n");
/* Insert area empties */
int areaIdx = 0;
for (const auto& area : mlvl.areas)
{
const typename PAKRouter::EntryType* mreaEntry = pakRouter.lookupEntry(area.areaMREAId);
HECL::SystemUTF8View areaDirName(*mreaEntry->unique.m_areaName);
os.AABBToBMesh(area.aabb[0], area.aabb[1]);
os.format("box_mesh = bpy.data.meshes.new('''%s''')\n"
"bm.to_mesh(box_mesh)\n"
"bm.free()\n"
"box = bpy.data.objects.new(box_mesh.name, box_mesh)\n"
"bpy.context.scene.objects.link(box)\n"
"mtx = Matrix(((%f,%f,%f,%f),(%f,%f,%f,%f),(%f,%f,%f,%f),(0.0,0.0,0.0,1.0)))\n"
"mtxd = mtx.decompose()\n"
"box.rotation_mode = 'QUATERNION'\n"
"box.location = mtxd[0]\n"
"box.rotation_quaternion = mtxd[1]\n"
"box.scale = mtxd[2]\n",
areaDirName.str().c_str(),
area.transformMtx[0].vec[0], area.transformMtx[0].vec[1], area.transformMtx[0].vec[2], area.transformMtx[0].vec[3],
area.transformMtx[1].vec[0], area.transformMtx[1].vec[1], area.transformMtx[1].vec[2], area.transformMtx[1].vec[3],
area.transformMtx[2].vec[0], area.transformMtx[2].vec[1], area.transformMtx[2].vec[2], area.transformMtx[2].vec[3]);
/* Insert dock planes */
int dockIdx = 0;
for (const auto& dock : area.docks)
{
os << "bm = bmesh.new()\n";
Zeus::CVector3f pvAvg;
for (const atVec3f& pv : dock.planeVerts)
pvAvg += pv;
pvAvg /= dock.planeVerts.size();
int idx = 0;
for (const atVec3f& pv : dock.planeVerts)
{
Zeus::CVector3f pvRel = Zeus::CVector3f(pv) - pvAvg;
os.format("bm.verts.new((%f,%f,%f))\n"
"bm.verts.ensure_lookup_table()\n",
pvRel[0], pvRel[1], pvRel[2]);
if (idx)
os << "bm.edges.new((bm.verts[-2], bm.verts[-1]))\n";
++idx;
}
os << "bm.edges.new((bm.verts[-1], bm.verts[0]))\n";
os.format("dockMesh = bpy.data.meshes.new('DOCK_%02d_%02d')\n", areaIdx, dockIdx);
os << "dockObj = bpy.data.objects.new(dockMesh.name, dockMesh)\n"
"bpy.context.scene.objects.link(dockObj)\n"
"bm.to_mesh(dockMesh)\n"
"bm.free()\n"
"dockObj.parent = box\n";
os.format("dockObj.location = (%f,%f,%f)\n",
pvAvg[0], pvAvg[1], pvAvg[2]);
++dockIdx;
}
++areaIdx;
}
os.centerView();
os.close();
conn.saveBlend();
return true;
}
}
}
#endif // __DNACOMMON_MLVL_HPP__