2018-10-07 03:42:33 +00:00
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#pragma once
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2015-08-22 01:58:41 +00:00
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#include "../RetroTypes.hpp"
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#include "CCharAnimTime.hpp"
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#include <set>
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2016-03-04 23:04:53 +00:00
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namespace urde
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{
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class CAnimTreeNode;
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struct CAnimSysContext;
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struct CMetaAnimTreeBuildOrders;
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class CPrimitive;
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class IAnimReader;
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enum class EMetaAnimType
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{
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Play,
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Blend,
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PhaseBlend,
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Random,
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Sequence
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};
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class CPreAdvanceIndicator
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{
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bool x0_isTime;
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CCharAnimTime x4_time;
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const char* xc_string;
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/*
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u32 x10_;
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u32 x14_;
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u32 x18_;
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u32 x1c_;
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u32 x20_;
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u32 x24_;
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u32 x28_;
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u32 x2c_;
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u32 x30_;
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u32 x34_;
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u32 x38_;
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u16 x3c_;
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*/
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public:
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CPreAdvanceIndicator(const CCharAnimTime& time)
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: x0_isTime(true), x4_time(time) {}
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CPreAdvanceIndicator(const char* string)
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: x0_isTime(false), xc_string(string) {}
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const char* GetString() const {return xc_string;}
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bool IsString() const {return !x0_isTime;}
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const CCharAnimTime& GetTime() const {return x4_time;}
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bool IsTime() const {return x0_isTime;}
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};
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struct CMetaAnimTreeBuildOrders
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{
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std::experimental::optional<CPreAdvanceIndicator> x0_recursiveAdvance;
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std::experimental::optional<CPreAdvanceIndicator> x44_singleAdvance;
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static CMetaAnimTreeBuildOrders NoSpecialOrders() { return {}; }
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static CMetaAnimTreeBuildOrders PreAdvanceForAll(const CPreAdvanceIndicator& ind)
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{
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CMetaAnimTreeBuildOrders ret;
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ret.x0_recursiveAdvance.emplace(ind);
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ret.x44_singleAdvance.emplace(ind);
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return ret;
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}
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};
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class IMetaAnim
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{
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public:
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virtual ~IMetaAnim() = default;
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virtual std::shared_ptr<CAnimTreeNode> GetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const;
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virtual void GetUniquePrimitives(std::set<CPrimitive>& primsOut) const=0;
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virtual EMetaAnimType GetType() const=0;
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virtual std::shared_ptr<CAnimTreeNode> VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const=0;
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static void AdvanceAnim(IAnimReader& anim, const CCharAnimTime& dt);
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static CCharAnimTime GetTime(const CPreAdvanceIndicator& ind, const IAnimReader& anim);
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};
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}
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