metaforce/hecl/test/main.cpp

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#include <boo/boo.hpp>
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#include "logvisor/logvisor.hpp"
#include "hecl/Console.hpp"
#include "hecl/CVarManager.hpp"
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#include "athena/MemoryWriter.hpp"
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#include "hecl/Runtime.hpp"
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#include "hecl/Backend/Backend.hpp"
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#include "hecl/HMDLMeta.hpp"
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#include "hecl/Pipeline.hpp"
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#include <cmath>
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#include <thread>
#include <mutex>
#include <condition_variable>
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using namespace std::literals;
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struct HECLWindowCallback : boo::IWindowCallback
{
bool m_sizeDirty = false;
boo::SWindowRect m_latestSize;
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virtual ~HECLWindowCallback();
void resized(const boo::SWindowRect& rect, bool /*sync*/)
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{
m_sizeDirty = true;
m_latestSize = rect;
}
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bool m_destroyed = false;
void destroyed()
{
m_destroyed = true;
}
void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat)
{
hecl::Console::instance()->handleCharCode(charCode, mods, isRepeat);
}
void specialKeyDown(boo::ESpecialKey key, boo::EModifierKey mods, bool isRepeat)
{
hecl::Console::instance()->handleSpecialKeyDown(key, mods, isRepeat);
}
void specialKeyUp(boo::ESpecialKey key, boo::EModifierKey mods)
{
hecl::Console::instance()->hecl::Console::handleSpecialKeyUp(key, mods);
}
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};
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HECLWindowCallback::~HECLWindowCallback()
{
}
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struct HECLApplicationCallback : boo::IApplicationCallback
{
HECLWindowCallback m_windowCb;
hecl::Runtime::FileStoreManager m_fileStoreMgr;
hecl::CVarManager m_cvarManager;
hecl::Console m_console;
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std::shared_ptr<boo::IWindow> m_mainWindow;
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bool m_running = true;
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HECLApplicationCallback()
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: m_fileStoreMgr(_SYS_STR("heclTest")),
m_cvarManager(m_fileStoreMgr),
m_console(&m_cvarManager)
{
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m_console.registerCommand("quit"sv, "Quits application"sv, "",
std::bind(&HECLApplicationCallback::quit, this, std::placeholders::_1, std::placeholders::_2));
}
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virtual ~HECLApplicationCallback();
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int appMain(boo::IApplication* app)
{
hecl::VerbosityLevel = 2;
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/* Setup boo window */
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m_mainWindow = app->newWindow(_SYS_STR("HECL Test"));
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m_mainWindow->setCallback(&m_windowCb);
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boo::ObjToken<boo::ITextureR> renderTex;
boo::ObjToken<boo::IGraphicsBuffer> vubo;
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boo::ObjToken<boo::IShaderPipeline> pipeline, pipeline2;
boo::ObjToken<boo::IShaderDataBinding> binding, binding2;
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struct VertexUBO
{
float modelview[4][4] = {};
float modelviewInv[4][4] = {};
float projection[4][4] = {};
VertexUBO()
{
modelview[0][0] = 1.0;
modelview[1][1] = 1.0;
modelview[2][2] = 1.0;
modelview[3][3] = 1.0;
modelviewInv[0][0] = 1.0;
modelviewInv[1][1] = 1.0;
modelviewInv[2][2] = 1.0;
modelviewInv[3][3] = 1.0;
projection[0][0] = 1.0;
projection[1][1] = 1.0;
projection[2][2] = 1.0;
projection[3][3] = 1.0;
}
} vuboData;
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/* Make ramp texture */
using Pixel = uint8_t[4];
static Pixel tex[256][256];
for (int i=0 ; i<256 ; ++i)
for (int j=0 ; j<256 ; ++j)
{
tex[i][j][0] = uint8_t(i);
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tex[i][j][1] = uint8_t(j);
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tex[i][j][2] = 0;
tex[i][j][3] = 0xff;
}
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boo::IGraphicsDataFactory* gfxF = m_mainWindow->getMainContextDataFactory();
if (gfxF->platform() == boo::IGraphicsDataFactory::Platform::Vulkan)
vuboData.modelview[1][1] = -1.f;
/* Pipeline converter */
std::unique_ptr<hecl::PipelineConverterBase> conv = hecl::NewPipelineConverter(gfxF);
/* Compile HECL shader */
static std::string testShader = "HECLOpaque(Texture(0, UV(0)))";
//static std::string testShader = "HECLOpaque(vec3(1.0,1.0,1.0),1.0)";
hecl::Backend::ShaderTag testShaderTag(testShader, 0, 1, 0, 0, boo::Primitive::TriStrips,
hecl::Backend::ReflectionType::None, false, false, false);
hecl::Frontend::Frontend FE;
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hecl::Frontend::IR ir = FE.compileSource(testShader, "booTest");
hecl::HECLIR irObj(ir, testShaderTag, 0);
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gfxF->commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
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{
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pipeline = conv->convert(ctx, irObj);
pipeline2 = conv->convert(ctx, Shader_test{});
boo::SWindowRect mainWindowRect = m_mainWindow->getWindowFrame();
renderTex = ctx.newRenderTexture(size_t(mainWindowRect.size[0]), size_t(mainWindowRect.size[1]),
boo::TextureClampMode::Repeat, 1, 0);
/* Generate meta structure (usually statically serialized) */
hecl::HMDLMeta testMeta;
testMeta.topology = hecl::HMDLTopology::TriStrips;
testMeta.vertStride = 32;
testMeta.vertCount = 4;
testMeta.indexCount = 4;
testMeta.colorCount = 0;
testMeta.uvCount = 1;
testMeta.weightCount = 0;
testMeta.bankCount = 0;
/* Binary form of meta structure */
atUint8 testMetaBuf[HECL_HMDL_META_SZ];
athena::io::MemoryWriter testMetaWriter(testMetaBuf, HECL_HMDL_META_SZ);
testMeta.write(testMetaWriter);
/* Make Tri-strip VBO */
struct Vert
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{
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float pos[3];
float norm[3];
float uv[2];
};
static const Vert quad[4] =
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{
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{{0.5,0.5},{},{1.0,1.0}},
{{-0.5,0.5},{},{0.0,1.0}},
{{0.5,-0.5},{},{1.0,0.0}},
{{-0.5,-0.5},{},{0.0,0.0}}
};
/* Now simple IBO */
static const uint32_t ibo[4] = {0,1,2,3};
/* Construct quad mesh against boo factory */
hecl::Runtime::HMDLData testData(ctx, testMetaBuf, quad, ibo);
boo::ObjToken<boo::ITexture> texture =
ctx.newStaticTexture(256, 256, 1, boo::TextureFormat::RGBA8, boo::TextureClampMode::Repeat, tex, 256*256*4).get();
/* Make vertex uniform buffer */
vubo = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(VertexUBO), 1).get();
/* Assemble data binding */
binding = testData.newShaderDataBindng(ctx, pipeline, 1, &vubo, nullptr, 1, &texture);
binding2 = testData.newShaderDataBindng(ctx, pipeline2, 1, &vubo, nullptr, 1, &texture);
return true;
} BooTrace);
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m_mainWindow->showWindow();
m_windowCb.m_latestSize = m_mainWindow->getWindowFrame();
boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
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size_t frameIdx = 0;
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while (m_running)
{
m_mainWindow->waitForRetrace();
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if (m_windowCb.m_destroyed)
{
m_running = false;
break;
}
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if (m_windowCb.m_sizeDirty)
{
gfxQ->resizeRenderTexture(renderTex,
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size_t(m_windowCb.m_latestSize.size[0]),
size_t(m_windowCb.m_latestSize.size[1]));
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m_windowCb.m_sizeDirty = false;
}
m_console.proc();
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gfxQ->setRenderTarget(renderTex);
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boo::SWindowRect r = m_windowCb.m_latestSize;
r.location[0] = 0;
r.location[1] = 0;
gfxQ->setViewport(r);
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gfxQ->setScissor(r);
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float rgba[] = {sinf(frameIdx / 60.0f), cosf(frameIdx / 60.0f), 0.0f, 1.0f};
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gfxQ->setClearColor(rgba);
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gfxQ->clearTarget();
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vuboData.modelview[3][0] = sinf(frameIdx / 60.0f) * 0.5f;
vuboData.modelview[3][1] = cosf(frameIdx / 60.0f) * 0.5f;
vubo.cast<boo::IGraphicsBufferD>()->load(&vuboData, sizeof(vuboData));
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gfxQ->setShaderDataBinding(binding2);
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gfxQ->drawIndexed(0, 4);
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gfxQ->resolveDisplay(renderTex);
m_console.draw(gfxQ);
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gfxQ->execute();
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++frameIdx;
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}
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m_cvarManager.serialize();
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gfxQ->stopRenderer();
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return 0;
}
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void appQuitting(boo::IApplication* /*app*/)
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{
m_running = false;
}
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void quit(hecl::Console* /*con*/, const std::vector<std::string>& /*args*/)
{
m_running = false;
}
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};
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void AthenaExcHandler(athena::error::Level level,
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const char* file, const char* /*function*/,
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int line, const char* fmt, ...)
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{
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static logvisor::Module Log("heclTest::AthenaExcHandler");
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va_list ap;
va_start(ap, fmt);
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Log.reportSource(logvisor::Level(level), file, uint32_t(line), fmt, ap);
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va_end(ap);
}
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#if !WINDOWS_STORE
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#if _WIN32
int wmain(int argc, const boo::SystemChar** argv)
#else
int main(int argc, const boo::SystemChar** argv)
#endif
{
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atSetExceptionHandler(AthenaExcHandler);
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logvisor::RegisterStandardExceptions();
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logvisor::RegisterConsoleLogger();
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HECLApplicationCallback appCb;
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int ret = boo::ApplicationRun(boo::IApplication::EPlatformType::Auto,
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appCb, _SYS_STR("heclTest"), _SYS_STR("HECL Test"), argc, argv);
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printf("IM DYING!!\n");
return ret;
}
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#else
using namespace Windows::ApplicationModel::Core;
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[Platform::MTAThread]
int WINAPIV main(Platform::Array<Platform::String^>^ params)
{
logvisor::RegisterStandardExceptions();
logvisor::RegisterConsoleLogger();
HECLApplicationCallback appCb;
boo::ViewProvider^ viewProvider =
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ref new boo::ViewProvider(appCb, _SYS_STR("heclTest"), _SYS_STR("HECL Test"), _SYS_STR("heclTest"), params, false);
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CoreApplication::Run(viewProvider);
return 0;
}
#endif
#if _WIN32 && !WINDOWS_STORE
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int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
{
int argc = 0;
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const boo::SystemChar** argv;
if (lpCmdLine[0])
argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
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static boo::SystemChar selfPath[1024];
GetModuleFileNameW(nullptr, selfPath, 1024);
static const boo::SystemChar* booArgv[32] = {};
booArgv[0] = selfPath;
for (int i=0 ; i<argc ; ++i)
booArgv[i+1] = argv[i];
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logvisor::CreateWin32Console();
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return wmain(argc + 1, booArgv);
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}
#endif
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HECLApplicationCallback::~HECLApplicationCallback()
{
}