2016-08-14 21:11:44 +00:00
|
|
|
#ifndef __URDE_CPLAYERGUN_HPP__
|
|
|
|
#define __URDE_CPLAYERGUN_HPP__
|
|
|
|
|
|
|
|
#include "RetroTypes.hpp"
|
|
|
|
#include "Character/CActorLights.hpp"
|
|
|
|
#include "CFidget.hpp"
|
|
|
|
#include "zeus/CTransform.hpp"
|
|
|
|
#include "zeus/CAABox.hpp"
|
2016-11-22 20:43:16 +00:00
|
|
|
#include "World/CPlayerCameraBob.hpp"
|
2016-08-14 21:11:44 +00:00
|
|
|
#include "CGunMotion.hpp"
|
|
|
|
#include "CGrappleArm.hpp"
|
|
|
|
#include "CAuxWeapon.hpp"
|
|
|
|
#include "CPowerBeam.hpp"
|
|
|
|
#include "CIceBeam.hpp"
|
|
|
|
#include "CWaveBeam.hpp"
|
|
|
|
#include "CPlasmaBeam.hpp"
|
|
|
|
#include "CPhazonBeam.hpp"
|
|
|
|
#include "Particle/CElementGen.hpp"
|
|
|
|
#include "Character/CModelData.hpp"
|
2016-11-22 20:43:16 +00:00
|
|
|
#include "World/CWorldShadow.hpp"
|
2016-08-14 21:11:44 +00:00
|
|
|
|
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
|
|
|
|
class CPlayerGun
|
|
|
|
{
|
2017-04-04 05:48:13 +00:00
|
|
|
public:
|
|
|
|
enum class EMissleMode
|
|
|
|
{
|
|
|
|
Inactive,
|
|
|
|
Active
|
|
|
|
};
|
|
|
|
private:
|
2016-08-14 21:11:44 +00:00
|
|
|
struct CGunMorph
|
|
|
|
{
|
2016-08-15 01:19:04 +00:00
|
|
|
float x0_ = 0.f;
|
|
|
|
float x4_;
|
|
|
|
float x8_ = 0.f;
|
|
|
|
float xc_ = 0.1f;
|
|
|
|
float x10_;
|
|
|
|
float x14_ = 2.f;
|
|
|
|
float x18_ = 1.f;
|
|
|
|
u32 x1c_ = 2;
|
|
|
|
u32 x20_ = 1;
|
|
|
|
|
|
|
|
union
|
|
|
|
{
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
bool x24_24_ : 1;
|
|
|
|
bool x24_25_ : 1;
|
|
|
|
};
|
|
|
|
u8 _dummy = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
CGunMorph(float a, float b)
|
|
|
|
: x4_(a), x10_(std::fabs(b)) {}
|
2016-08-14 21:11:44 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
CActorLights x0_lights;
|
|
|
|
u32 x2e0_ = 0;
|
|
|
|
u32 x2e4_ = 0;
|
|
|
|
u32 x2e8_ = 0;
|
|
|
|
u32 x2ec_ = 0;
|
|
|
|
u32 x2f0_ = 0;
|
|
|
|
u32 x2f4_ = 0;
|
|
|
|
u32 x2f8_ = 1;
|
|
|
|
u32 x2fc_ = 0;
|
|
|
|
u32 x300_ = 0;
|
|
|
|
u32 x304_ = 0;
|
2017-02-18 02:19:50 +00:00
|
|
|
u32 x308_bombCount = 3;
|
2016-08-14 21:11:44 +00:00
|
|
|
u32 x30c_ = 0;
|
|
|
|
u32 x310_ = 0;
|
|
|
|
u32 x314_ = 0;
|
|
|
|
u32 x318_ = 0;
|
2017-04-04 05:48:13 +00:00
|
|
|
EMissleMode x31c_missileMode = EMissleMode::Inactive;
|
2016-08-14 21:11:44 +00:00
|
|
|
u32 x320_ = 0;
|
|
|
|
u32 x324_ = 4;
|
|
|
|
u32 x328_ = 0x2000;
|
|
|
|
u32 x32c_ = 0;
|
|
|
|
u32 x330_ = 0;
|
|
|
|
u32 x334_ = 0;
|
|
|
|
u32 x338_ = 0;
|
|
|
|
u32 x33c_ = 0;
|
2017-04-04 05:48:13 +00:00
|
|
|
float x340_chargeBeamFactor = 0.f;
|
2016-08-14 21:11:44 +00:00
|
|
|
float x344_ = 0.f;
|
|
|
|
float x348_ = 0.f;
|
|
|
|
float x34c_ = 0.f;
|
|
|
|
float x350_ = 0.f;
|
|
|
|
float x354_;
|
|
|
|
float x358_;
|
2017-02-18 02:19:50 +00:00
|
|
|
float x35c_bombTime = 0.f;
|
2016-08-14 21:11:44 +00:00
|
|
|
float x360_ = 0.f;
|
|
|
|
float x364_ = 0.f;
|
|
|
|
float x368_ = 0.f;
|
|
|
|
float x36c_ = 1.f;
|
|
|
|
float x370_ = 1.f;
|
|
|
|
float x374_ = 0.f;
|
|
|
|
float x378_ = 0.f;
|
|
|
|
float x37c_ = 0.f;
|
|
|
|
float x380_ = 0.f;
|
|
|
|
float x384_ = 0.f;
|
|
|
|
float x388_ = 0.f;
|
|
|
|
float x38c_ = 0.f;
|
|
|
|
float x390_ = 0.f;
|
|
|
|
float x394_ = 0.f;
|
|
|
|
float x398_ = 0.f;
|
|
|
|
float x39c_ = 0.f;
|
|
|
|
float x3a0_ = 0.f;
|
|
|
|
CFidget x3a4_fidget;
|
|
|
|
zeus::CVector3f x3dc_;
|
|
|
|
zeus::CTransform x3e8_;
|
|
|
|
zeus::CTransform x418_;
|
|
|
|
zeus::CTransform x448_;
|
|
|
|
zeus::CTransform x478_;
|
|
|
|
zeus::CTransform x4a8_;
|
|
|
|
zeus::CTransform x4d8_;
|
|
|
|
zeus::CTransform x508_;
|
|
|
|
TUniqueId x538_thisId;
|
|
|
|
TUniqueId x53a_ = kInvalidUniqueId;
|
|
|
|
TUniqueId x53c_ = kInvalidUniqueId;
|
|
|
|
u32 x544_ = 0;
|
|
|
|
u32 x548_ = 0;
|
|
|
|
u32 x54c_ = 0;
|
|
|
|
CPlayerCameraBob x550_camBob;
|
|
|
|
u32 x658_ = 1;
|
|
|
|
float x65c_ = 0.f;
|
|
|
|
float x660_ = 0.f;
|
|
|
|
float x664_ = 0.f;
|
|
|
|
float x668_;
|
|
|
|
float x66c_;
|
|
|
|
TUniqueId x670_ = kInvalidUniqueId;
|
|
|
|
u32 x674_ = 0;
|
|
|
|
CGunMorph x678_morph;
|
|
|
|
bool x6a0_24_ = true;
|
|
|
|
float x6a4_ = 0.f;
|
|
|
|
float x6a8_ = 0.f;
|
|
|
|
float x6ac_ = 0.f;
|
|
|
|
float x6b0_ = 0.f;
|
|
|
|
float x6b4_ = 0.f;
|
|
|
|
float x6b8_ = 0.f;
|
|
|
|
float x6bc_ = 0.f;
|
|
|
|
u32 x6c0_ = 0;
|
|
|
|
u32 x6c4_ = 0;
|
|
|
|
zeus::CAABox x6c8_;
|
|
|
|
CModelData x6e0_;
|
2016-08-15 01:19:04 +00:00
|
|
|
CGunWeapon* x72c_currentBeam = nullptr;
|
2016-08-14 21:11:44 +00:00
|
|
|
u32 x730_ = 0;
|
|
|
|
u32 x734_ = 0;
|
|
|
|
u32 x738_ = 0;
|
2016-08-15 01:19:04 +00:00
|
|
|
std::unique_ptr<CGunMotion> x73c_gunMotion;
|
|
|
|
std::unique_ptr<CGrappleArm> x740_grappleArm;
|
|
|
|
std::unique_ptr<CAuxWeapon> x744_auxWeapon;
|
|
|
|
std::unique_ptr<CPowerBeam> x74c_powerBeam;
|
|
|
|
std::unique_ptr<CIceBeam> x750_iceBeam;
|
|
|
|
std::unique_ptr<CWaveBeam> x754_waveBeam;
|
|
|
|
std::unique_ptr<CPlasmaBeam> x758_plasmaBeam;
|
|
|
|
std::unique_ptr<CPhazonBeam> x75c_phazonBeam;
|
|
|
|
CGunWeapon* x760_selectableBeams[4] = {};
|
2016-08-14 21:11:44 +00:00
|
|
|
std::unique_ptr<CElementGen> x774_;
|
2016-08-15 01:19:04 +00:00
|
|
|
std::unique_ptr<CWorldShadow> x82c_shadow;
|
|
|
|
|
|
|
|
union
|
|
|
|
{
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
bool x832_24_ : 1;
|
|
|
|
bool x832_25_ : 1;
|
|
|
|
bool x832_26_ : 1;
|
|
|
|
bool x832_27_ : 1;
|
|
|
|
bool x832_28_ : 1;
|
|
|
|
bool x832_29_ : 1;
|
|
|
|
bool x832_30_ : 1;
|
|
|
|
bool x832_31_ : 1;
|
|
|
|
|
|
|
|
bool x833_24_ : 1;
|
|
|
|
bool x833_25_ : 1;
|
|
|
|
bool x833_26_ : 1;
|
|
|
|
bool x833_27_ : 1;
|
|
|
|
bool x833_28_ : 1;
|
|
|
|
bool x833_29_ : 1;
|
|
|
|
bool x833_30_ : 1;
|
|
|
|
bool x833_31_ : 1;
|
|
|
|
|
2017-04-04 05:48:13 +00:00
|
|
|
bool x834_24_charging : 1;
|
2016-08-15 01:19:04 +00:00
|
|
|
bool x834_25_ : 1;
|
|
|
|
bool x834_26_ : 1;
|
|
|
|
bool x834_27_ : 1;
|
|
|
|
bool x834_28_ : 1;
|
|
|
|
bool x834_29_ : 1;
|
|
|
|
bool x834_30_ : 1;
|
|
|
|
bool x834_31_ : 1;
|
|
|
|
|
|
|
|
bool x835_24_ : 1;
|
|
|
|
bool x835_25_ : 1;
|
|
|
|
bool x835_26_ : 1;
|
|
|
|
bool x835_27_ : 1;
|
|
|
|
bool x835_28_ : 1;
|
|
|
|
bool x835_29_ : 1;
|
|
|
|
bool x835_30_ : 1;
|
|
|
|
bool x835_31_ : 1;
|
|
|
|
};
|
|
|
|
u32 _dummy = 0;
|
|
|
|
};
|
2016-08-14 21:11:44 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
CPlayerGun(TUniqueId id);
|
2016-08-15 01:19:04 +00:00
|
|
|
|
|
|
|
void AsyncLoadSuit(CStateManager& mgr);
|
2017-02-18 02:19:50 +00:00
|
|
|
void TouchModel(CStateManager& stateMgr);
|
2017-04-04 05:48:13 +00:00
|
|
|
EMissleMode GetMissleMode() const { return x31c_missileMode; }
|
2016-08-14 21:11:44 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // __URDE_CPLAYERGUN_HPP__
|