metaforce/Runtime/Character/CAnimTreeLoopIn.hpp

46 lines
2.2 KiB
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
2016-04-10 21:22:59 +00:00
#include <memory>
#include <string>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/Character/CAnimSysContext.hpp"
#include "Runtime/Character/CAnimTreeSingleChild.hpp"
#include "Runtime/Character/CSequenceHelper.hpp"
2018-01-30 01:04:01 +00:00
2018-12-08 05:30:43 +00:00
namespace urde {
class CAnimTreeLoopIn : public CAnimTreeSingleChild {
std::shared_ptr<CAnimTreeNode> x18_nextAnim;
bool x1c_didLoopIn = false;
CAnimSysContext x20_animCtx;
CSequenceFundamentals x30_fundamentals;
CCharAnimTime x88_curTime;
2016-04-10 21:22:59 +00:00
2018-01-30 01:04:01 +00:00
public:
2018-12-08 05:30:43 +00:00
static std::string CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
const std::weak_ptr<CAnimTreeNode>& c);
CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
const std::weak_ptr<CAnimTreeNode>& c, const CAnimSysContext& animCtx, std::string_view name);
CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b, bool didLoopIn,
CAnimSysContext animCtx, std::string_view name, CSequenceFundamentals fundamentals,
2018-12-08 05:30:43 +00:00
const CCharAnimTime& time);
CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const override;
2018-12-08 05:30:43 +00:00
bool VSupportsReverseView() const { return false; }
std::optional<std::unique_ptr<IAnimReader>> VSimplified() override;
std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const override;
std::unique_ptr<IAnimReader> VClone() const override;
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const override;
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator,
u32) const override;
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
u32) const override;
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
u32) const override;
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override;
CCharAnimTime VGetTimeRemaining() const override;
SAdvancementResults VAdvanceView(const CCharAnimTime& dt) override;
2016-04-10 21:22:59 +00:00
};
2018-12-08 05:30:43 +00:00
} // namespace urde