metaforce/Runtime/World/CScriptDebris.hpp

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2016-05-23 05:36:20 +00:00
#ifndef __URDE_CSCRIPTDEBRIS_HPP__
#define __URDE_CSCRIPTDEBRIS_HPP__
#include "CPhysicsActor.hpp"
namespace urde
{
class CScriptDebris : public CPhysicsActor
{
public:
enum class EScaleType
{
};
enum class EOrientationType
{
};
private:
//TReservedAverage<float, 8> x2e0_;
public:
CScriptDebris(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CActorParameters&, ResId, const zeus::CVector3f&, float, const zeus::CVector3f&,
const zeus::CColor&, float, float, float, EScaleType, bool, bool, bool);
#if 0
CScriptDebris(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CActorParameters&, float, float, float, float, float, float, float, float, float,
const zeus::CColor&, const zeus::CColor&, float, const zeus::CVector3f&, const zeus::CVector3f&,
float, float, const zeus::CVector3f&, u32, const zeus::CVector3f&, bool, bool, EOrientationType, u32,
const zeus::CVector3f&, bool, bool, EOrientationType, u32, const zeus::CVector3f&, EOrientationType,
bool, bool, bool);
#endif
};
}
#endif // __URDE_CSCRIPTDEBRIS_HPP__