metaforce/Runtime/MP1/World/CThardusRockProjectile.cpp

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#include "CThardusRockProjectile.hpp"
namespace urde
{
CThardusRockProjectile::CThardusRockProjectile(
TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& modelData, const CActorParameters& aParms,
const CPatternedInfo& patternedInfo, const std::vector<CModelData>& mDataVec, u32)
: CPatterned(ECharacter::ThardusRockProjectile, uid, name, EFlavorType::Zero, info, xf, std::move(modelData),
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patternedInfo, EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, true)
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{
}
}