.. |
CActorContraption.cpp
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Finish CGunWeapon
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2017-09-04 17:00:19 -10:00 |
CActorContraption.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CBabygoth.cpp
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Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
CBabygoth.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CBeetle.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CBeetle.hpp
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Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
CMakeLists.txt
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CMetaree structure
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2017-08-20 17:29:59 -07:00 |
CMetaree.cpp
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CMetaree structure
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2017-08-20 17:29:59 -07:00 |
CMetaree.hpp
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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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2017-08-29 06:17:52 -07:00 |
CMetroid.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CMetroid.hpp
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Various CPlayer and CBodyStateCmdMgr imps
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2017-07-05 08:34:12 -10:00 |
CMetroidBeta.cpp
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More work on CPlayerGun
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2017-08-30 16:42:37 -10:00 |
CMetroidBeta.hpp
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More work on CPlayerGun
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2017-08-30 16:42:37 -10:00 |
CMetroidPrimeExo.cpp
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Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
CMetroidPrimeExo.hpp
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Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
CMetroidPrimeRelay.cpp
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Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
CMetroidPrimeRelay.hpp
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Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
CNewIntroBoss.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CNewIntroBoss.hpp
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Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
CSpacePirate.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CSpacePirate.hpp
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Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
CThardusRockProjectile.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CThardusRockProjectile.hpp
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Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
CWarWasp.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CWarWasp.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |