2018-10-07 03:42:33 +00:00
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#pragma once
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2016-02-16 03:25:06 +00:00
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#include "CWarp.hpp"
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2017-09-10 09:04:51 +00:00
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class CStateManager;
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2018-12-08 05:30:43 +00:00
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class CFlameWarp : public CWarp {
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rstl::reserved_vector<zeus::CVector3f, 9> x4_vecs;
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zeus::CVector3f x74_warpPoint;
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zeus::CVector3f x80_floatingPoint;
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float x8c_maxDistSq = 0.f;
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float x90_minSize = FLT_MAX;
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float x94_maxSize = FLT_MIN;
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float x98_maxInfluenceDistSq;
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CStateManager* x9c_stateMgr = nullptr;
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bool xa0_24_activated : 1;
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bool xa0_25_collisionWarp : 1;
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bool xa0_26_processed : 1;
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2016-02-16 03:25:06 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CFlameWarp(float maxInfluenceDist, const zeus::CVector3f& warpPoint, bool collisionWarp)
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: x74_warpPoint(warpPoint)
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, x80_floatingPoint(warpPoint)
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, x98_maxInfluenceDistSq(maxInfluenceDist * maxInfluenceDist) {
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x4_vecs.resize(9, warpPoint);
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xa0_24_activated = false;
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xa0_25_collisionWarp = collisionWarp;
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xa0_26_processed = false;
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}
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2016-02-16 03:25:06 +00:00
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2018-12-08 05:30:43 +00:00
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bool UpdateWarp() { return xa0_24_activated; }
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void ModifyParticles(std::vector<CParticle>& particles);
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void Activate(bool val) { xa0_24_activated = val; }
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bool IsActivated() { return xa0_24_activated; }
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FourCC Get4CharID() { return FOURCC('FWRP'); }
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2019-05-10 02:33:56 +00:00
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void ResetPosition(const zeus::CVector3f& pos) {
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for (auto& vec : x4_vecs) {
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vec = pos;
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}
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xa0_26_processed = false;
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}
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2016-02-16 03:25:06 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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