mirror of https://github.com/AxioDL/metaforce.git
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
|
#ifndef __URDE_CENERGYBARSHADER_HPP__
|
||
|
#define __URDE_CENERGYBARSHADER_HPP__
|
||
|
|
||
|
#include "TShader.hpp"
|
||
|
#include "zeus/CMatrix4f.hpp"
|
||
|
#include "zeus/CColor.hpp"
|
||
|
#include "zeus/CRectangle.hpp"
|
||
|
#include "Camera/CCameraFilter.hpp"
|
||
|
|
||
|
namespace urde
|
||
|
{
|
||
|
|
||
|
class CEnergyBarShader
|
||
|
{
|
||
|
friend struct CEnergyBarShaderGLDataBindingFactory;
|
||
|
friend struct CEnergyBarShaderVulkanDataBindingFactory;
|
||
|
friend struct CEnergyBarShaderMetalDataBindingFactory;
|
||
|
friend struct CEnergyBarShaderD3DDataBindingFactory;
|
||
|
|
||
|
public:
|
||
|
struct Vertex
|
||
|
{
|
||
|
zeus::CVector3f pos;
|
||
|
zeus::CVector2f uv;
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
struct Uniform
|
||
|
{
|
||
|
zeus::CMatrix4f m_matrix;
|
||
|
zeus::CColor m_color;
|
||
|
};
|
||
|
boo::GraphicsDataToken m_token;
|
||
|
boo::IGraphicsBufferD* m_vbo;
|
||
|
boo::IGraphicsBufferD* m_uniBuf[3];
|
||
|
boo::IShaderDataBinding* m_dataBind[3];
|
||
|
Uniform m_uniform;
|
||
|
const CTexture* m_tex = nullptr;
|
||
|
size_t m_maxVerts = 0;
|
||
|
|
||
|
public:
|
||
|
void updateModelMatrix();
|
||
|
void draw(const zeus::CColor& color0, const std::vector<Vertex>& verts0,
|
||
|
const zeus::CColor& color1, const std::vector<Vertex>& verts1,
|
||
|
const zeus::CColor& color2, const std::vector<Vertex>& verts2,
|
||
|
const CTexture* tex);
|
||
|
|
||
|
using _CLS = CEnergyBarShader;
|
||
|
#include "TShaderDecl.hpp"
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif // __URDE_CENERGYBARSHADER_HPP__
|