metaforce/Runtime/World/CScriptSound.hpp

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#ifndef __URDE_CSCRIPTSOUND_HPP__
#define __URDE_CSCRIPTSOUND_HPP__
#include "CActor.hpp"
namespace urde
{
class CScriptSound : public CActor
{
public:
CScriptSound(TUniqueId, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, s16 soundId, bool, float, float, float,
u32, u32, u32, u32, u32, bool, bool, bool, bool, bool, bool, bool, bool, u32);
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void Accept(IVisitor& visitor);
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};
}
#endif // __URDE_CSCRIPTSOUND_HPP__