2019-12-22 20:04:07 +00:00
|
|
|
#include "Runtime/World/CVisorFlare.hpp"
|
|
|
|
|
2020-03-04 00:49:13 +00:00
|
|
|
#include "Runtime/Camera/CCameraManager.hpp"
|
|
|
|
#include "Runtime/Camera/CGameCamera.hpp"
|
|
|
|
#include "Runtime/World/CPlayer.hpp"
|
2019-12-22 20:04:07 +00:00
|
|
|
#include "Runtime/GameGlobalObjects.hpp"
|
2020-03-04 00:49:13 +00:00
|
|
|
#include "Runtime/CStateManager.hpp"
|
|
|
|
#include "Runtime/CSimplePool.hpp"
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
namespace urde {
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2019-06-12 02:05:17 +00:00
|
|
|
std::optional<CVisorFlare::CFlareDef> CVisorFlare::LoadFlareDef(CInputStream& in) {
|
2018-12-08 05:30:43 +00:00
|
|
|
u32 propCount = in.readUint32Big();
|
|
|
|
if (propCount != 4)
|
2020-03-04 00:49:13 +00:00
|
|
|
return std::nullopt;
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
CAssetId txtrId = in.readUint32Big();
|
|
|
|
float f1 = in.readFloatBig();
|
|
|
|
float f2 = in.readFloatBig();
|
|
|
|
zeus::CColor color = zeus::CColor::ReadRGBABig(in);
|
|
|
|
if (!txtrId.IsValid())
|
2020-03-04 00:49:13 +00:00
|
|
|
return std::nullopt;
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
TToken<CTexture> tex = g_SimplePool->GetObj(SObjectTag{FOURCC('TXTR'), txtrId});
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
return CFlareDef(tex, f1, f2, color);
|
2017-03-20 05:09:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CVisorFlare::CVisorFlare(EBlendMode blendMode, bool b1, float f1, float f2, float f3, u32 w1, u32 w2,
|
2020-03-26 04:28:31 +00:00
|
|
|
std::vector<CFlareDef> flares)
|
2018-12-08 05:30:43 +00:00
|
|
|
: x0_blendMode(blendMode)
|
2020-03-26 04:28:31 +00:00
|
|
|
, x4_flareDefs(std::move(flares))
|
2018-12-08 05:30:43 +00:00
|
|
|
, x14_b1(b1)
|
2020-03-04 00:49:13 +00:00
|
|
|
, x18_f1(std::max(f1, FLT_EPSILON))
|
2018-12-08 05:30:43 +00:00
|
|
|
, x1c_f2(f2)
|
|
|
|
, x20_f3(f3)
|
|
|
|
, x2c_w1(w1)
|
|
|
|
, x30_w2(w2) {}
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2020-03-04 00:49:13 +00:00
|
|
|
void CVisorFlare::Update(float dt, const zeus::CVector3f& pos, const CActor* act, CStateManager& mgr) {
|
|
|
|
const CPlayerState::EPlayerVisor visor = mgr.GetPlayerState()->GetCurrentVisor();
|
|
|
|
|
|
|
|
if ((visor == CPlayerState::EPlayerVisor::Combat || (x2c_w1 != 1 && visor == CPlayerState::EPlayerVisor::Thermal)) &&
|
|
|
|
mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed) {
|
|
|
|
|
|
|
|
zeus::CVector3f camPos = mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTranslation();
|
|
|
|
zeus::CVector3f camDiff = pos - camPos;
|
|
|
|
const float mag = (camDiff.magnitude());
|
2020-03-09 03:44:44 +00:00
|
|
|
rstl::reserved_vector<TUniqueId, 1024> nearVec;
|
|
|
|
mgr.BuildNearList(nearVec, camPos, camDiff * (1.f / mag), mag,
|
2020-03-04 00:49:13 +00:00
|
|
|
CMaterialFilter::MakeInclude({EMaterialTypes::Occluder}), act);
|
|
|
|
TUniqueId id;
|
|
|
|
CRayCastResult result = mgr.RayWorldIntersection(
|
|
|
|
id, camPos, camDiff, mag,
|
2020-03-09 03:44:44 +00:00
|
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::SeeThrough}), nearVec);
|
2020-03-04 00:49:13 +00:00
|
|
|
|
|
|
|
if (result.IsValid()) {
|
|
|
|
x28_ -= mag;
|
|
|
|
} else {
|
|
|
|
x28_ += mag;
|
|
|
|
}
|
|
|
|
x28_ = zeus::clamp(0.f, x28_, x18_f1);
|
|
|
|
x24_ = 1.f - (x28_ / x18_f1);
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2020-03-04 00:49:13 +00:00
|
|
|
const CGameCamera* curCam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
|
|
|
|
x24_ *= std::max(0.f, 1.f - (4.f * x1c_f2 * (1.f - (pos - curCam->GetTranslation()).dot(curCam->GetTransform().basis[1]))));
|
|
|
|
|
|
|
|
if (x2c_w1 == 2) {
|
|
|
|
mgr.SetThermalColdScale2(mgr.GetThermalColdScale2() + x24_);
|
|
|
|
}
|
|
|
|
|
2020-04-11 06:35:55 +00:00
|
|
|
#ifndef NDEBUG
|
2020-03-04 00:49:13 +00:00
|
|
|
printf("%08X %f %f\n", act->GetEditorId().id, x24_, x28_);
|
2020-04-11 06:35:55 +00:00
|
|
|
#endif
|
2020-03-04 00:49:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CVisorFlare::Render(const zeus::CVector3f& pos, const CStateManager& mgr) const {
|
|
|
|
if (zeus::close_enough(x28_, x18_f1) &&
|
|
|
|
mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed) {
|
|
|
|
int iVar;
|
|
|
|
const auto visor = mgr.GetPlayerState()->GetActiveVisor(mgr);
|
|
|
|
if (visor == CPlayerState::EPlayerVisor::Thermal) {
|
|
|
|
iVar = x2c_w1;
|
|
|
|
} else if (visor == CPlayerState::EPlayerVisor::XRay) {
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
iVar = x30_w2;
|
|
|
|
}
|
|
|
|
if (iVar != 0)
|
|
|
|
return;
|
|
|
|
CGraphics::DisableAllLights();
|
|
|
|
// g_Renderer->SetDepthReadWrite(false, false);
|
|
|
|
//const CGameCamera* cam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
|
|
|
|
//zeus::CVector3f camPos = cam->GetTranslation();
|
|
|
|
}
|
|
|
|
}
|
2017-03-20 05:09:53 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
} // namespace urde
|