metaforce/DataSpec/DNACommon/RigInverter.cpp

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#include "RigInverter.hpp"
#include "DataSpec/DNAMP1/CINF.hpp"
#include "DataSpec/DNAMP2/CINF.hpp"
#include "DataSpec/DNAMP3/CINF.hpp"
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#include "hecl/Blender/Connection.hpp"
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namespace DataSpec::DNAANIM {
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template <class CINFType>
RigInverter<CINFType>::Bone::Bone(const CINFType& cinf, const typename CINFType::Bone& origBone)
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: m_origBone(origBone) {
atUint32 parentIdx = cinf.getInternalBoneIdxFromId(origBone.parentId);
zeus::CVector3f boneOrigin(origBone.origin);
zeus::CVector3f naturalTail = boneOrigin + zeus::CVector3f{0.f, 0.5f, 0.f};
if (parentIdx != UINT32_MAX) {
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const typename CINFType::Bone& pBone = cinf.bones[parentIdx];
m_parentDelta = boneOrigin - zeus::CVector3f(pBone.origin);
}
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size_t actualChildren = 0;
for (atUint32 chId : origBone.linked) {
if (chId == origBone.parentId)
continue;
atUint32 chIdx = cinf.getInternalBoneIdxFromId(chId);
if (chIdx != UINT32_MAX)
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++actualChildren;
}
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const std::string* bName = cinf.getBoneNameFromId(origBone.id);
bool isLCTR = false;
if (bName)
isLCTR = bName->find("_LCTR") != std::string::npos;
if (parentIdx == UINT32_MAX) {
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/* Root will always use +Y tail */
m_tail = naturalTail;
} else if (actualChildren) {
/* Position tail to average of children */
for (atUint32 chId : origBone.linked) {
if (chId == origBone.parentId)
continue;
atUint32 chIdx = cinf.getInternalBoneIdxFromId(chId);
if (chIdx != UINT32_MAX) {
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const typename CINFType::Bone& chBone = cinf.bones[chIdx];
m_tail += chBone.origin;
}
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}
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m_tail /= zeus::CVector3f(float(actualChildren));
if ((m_tail - boneOrigin).magSquared() < 0.001f)
m_tail = naturalTail;
else if (isLCTR)
m_tail = boneOrigin + zeus::CVector3f{0.f, 1.0f, 0.f} * (m_tail - boneOrigin).magnitude();
} else if (parentIdx != UINT32_MAX) {
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/* Extrapolate by delta with parent */
m_tail = boneOrigin + m_parentDelta;
float deltaMag = m_parentDelta.magnitude();
if (deltaMag < 0.001f) {
deltaMag = 0.5f;
m_tail = naturalTail;
} else if (deltaMag > 0.5f) {
/* Extreme bones capped to +0.5 value */
deltaMag = 0.5f;
m_tail = boneOrigin + m_parentDelta.normalized() * 0.5f;
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}
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if (isLCTR)
m_tail = boneOrigin + zeus::CVector3f{0.f, 1.0f, 0.f} * deltaMag;
} else {
/* Fallback to +Y tail */
m_tail = naturalTail;
}
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}
template <class CINFType>
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RigInverter<CINFType>::RigInverter(const CINFType& cinf) : m_cinf(cinf) {
m_bones.reserve(cinf.bones.size());
for (const typename CINFType::Bone& b : cinf.bones)
m_bones.emplace_back(cinf, b);
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}
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template <class CINFType>
RigInverter<CINFType>::RigInverter(const CINFType& cinf,
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const std::unordered_map<std::string, hecl::blender::Matrix3f>& matrices)
: m_cinf(cinf) {
m_bones.reserve(cinf.bones.size());
for (const typename CINFType::Bone& b : cinf.bones) {
m_bones.emplace_back(cinf, b);
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const std::string* name = cinf.getBoneNameFromId(b.id);
if (name) {
auto search = matrices.find(*name);
if (search != matrices.cend()) {
zeus::CMatrix3f boneMtx(search->second[0], search->second[1], search->second[2]);
m_bones.back().m_restorer = boneMtx;
m_bones.back().m_inverter = m_bones.back().m_restorer.inverse();
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}
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}
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}
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}
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template <class CINFType>
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zeus::CQuaternion RigInverter<CINFType>::invertRotation(atUint32 boneId, const zeus::CQuaternion& origRot) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
return b.m_restorer * origRot * b.m_inverter;
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return origRot;
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}
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template <class CINFType>
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zeus::CVector3f RigInverter<CINFType>::invertPosition(atUint32 boneId, const zeus::CVector3f& origPos,
bool subDelta) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId) {
zeus::CVector3f localPos = origPos;
if (subDelta)
localPos -= b.m_parentDelta;
return b.m_restorer.transform(localPos);
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}
return origPos;
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}
template <class CINFType>
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zeus::CQuaternion RigInverter<CINFType>::restoreRotation(atUint32 boneId, const zeus::CQuaternion& origRot) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
return b.m_inverter * origRot * b.m_restorer;
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return origRot;
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}
template <class CINFType>
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zeus::CVector3f RigInverter<CINFType>::restorePosition(atUint32 boneId, const zeus::CVector3f& origPos,
bool subDelta) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId) {
zeus::CVector3f localPos = b.m_inverter.transform(origPos);
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if (subDelta)
localPos += b.m_parentDelta;
return localPos;
}
return origPos;
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}
template class RigInverter<DNAMP1::CINF>;
template class RigInverter<DNAMP2::CINF>;
template class RigInverter<DNAMP3::CINF>;
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} // namespace DataSpec::DNAANIM