metaforce/DataSpec/DNAMP1/ScriptObjects/Water.hpp

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#ifndef _DNAMP1_WATER_HPP_
#define _DNAMP1_WATER_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
struct Water : IScriptObject
{
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AT_DECL_DNA_YAML
AT_DECL_DNAV
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String<-1> name;
Value<atVec3f> location;
Value<atVec3f> volume;
DamageInfo damageInfo;
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Value<atVec3f> orientedForce;
Value<atUint32> triggerFlags;
Value<bool> thermalCold;
Value<bool> displaySurface;
UniqueID32 patternMap1;
UniqueID32 patternMap2;
UniqueID32 colorMap;
UniqueID32 bumpMap;
UniqueID32 envMap;
UniqueID32 envBumpMap;
Value<atVec3f> bumpLightDir;
Value<float> bumpScale;
Value<float> morphInTime;
Value<float> morphOutTime;
Value<bool> active;
Value<atUint32> fluidType;
Value<bool> unknownBool;
Value<float> alpha;
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struct FluidUVMotion : BigDNA
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{
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AT_DECL_DNA
struct FluidLayerMotion : BigDNA
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{
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AT_DECL_DNA
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Value<atUint32> motionType;
Value<float> timeToWrap;
Value<float> orientation;
Value<float> magnitude;
Value<float> uvMul;
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};
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FluidLayerMotion pattern1Layer;
FluidLayerMotion pattern2Layer;
FluidLayerMotion colorLayer;
Value<float> timeToWrap;
Value<float> orientation;
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} fluidUVMotion;
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Value<float> turbulenceSpeed;
Value<float> turbulenceDistance;
Value<float> turbulenceFrequencyMax;
Value<float> turbulenceFrequencyMin;
Value<float> turbulencePhaseMax;
Value<float> turbulencePhaseMin;
Value<float> turbulenceAmplitudeMax;
Value<float> turbulenceAmplitudeMin;
Value<atVec4f> splashColor;
Value<atVec4f> insideFogColor;
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UniqueID32 splashParticle1;
UniqueID32 splashParticle2;
UniqueID32 splashParticle3;
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UniqueID32 visorRunoffParticle;
UniqueID32 unmorphVisorRunoffParticle;
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Value<atUint32> visorRunoffSfx;
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Value<atUint32> unmorphVisorRunoffSfx;
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Value<atUint32> splashSfx1;
Value<atUint32> splashSfx2;
Value<atUint32> splashSfx3;
Value<float> tileSize;
Value<atUint32> tileSubdivisions;
Value<float> specularMin;
Value<float> specularMax;
Value<float> reflectionSize;
Value<float> rippleIntensity;
Value<float> reflectionBlend;
Value<float> fogBias;
Value<float> fogMagnitude;
Value<float> fogSpeed;
Value<atVec4f> fogColor;
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UniqueID32 lightmap;
Value<float> unitsPerLightmapTexel;
Value<float> alphaInTime;
Value<float> alphaOutTime;
Value<atUint32> unusedInt1;
Value<atUint32> unusedInt2;
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struct UnusedBitset : BigDNA
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{
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AT_DECL_EXPLICIT_DNA
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} unusedBitset;
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
{
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if (patternMap1)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(patternMap1);
ent->name = name + "_patternMap1";
}
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if (patternMap2)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(patternMap2);
ent->name = name + "_patternMap2";
}
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if (colorMap)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(colorMap);
ent->name = name + "_colorMap";
}
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if (bumpMap)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(bumpMap);
ent->name = name + "_bumpMap";
}
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if (envMap)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(envMap);
ent->name = name + "_envMap";
}
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if (envBumpMap)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(envBumpMap);
ent->name = name + "_envBumpMap";
}
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if (lightmap)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(lightmap);
ent->name = name + "_lightmap";
}
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if (splashParticle1)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(splashParticle1);
ent->name = name + "_splashParticle1";
}
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if (splashParticle2)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(splashParticle2);
ent->name = name + "_splashParticle2";
}
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if (splashParticle3)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(splashParticle3);
ent->name = name + "_splashParticle3";
}
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if (visorRunoffParticle)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(visorRunoffParticle);
ent->name = name + "_visorRunoffParticle";
}
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if (unmorphVisorRunoffParticle)
{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(unmorphVisorRunoffParticle);
ent->name = name + "_unmorphVisorRunoffParticle";
}
}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
std::vector<hecl::ProjectPath>& lazyOut) const
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{
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g_curSpec->flattenDependencies(patternMap1, pathsOut);
g_curSpec->flattenDependencies(patternMap2, pathsOut);
g_curSpec->flattenDependencies(colorMap, pathsOut);
g_curSpec->flattenDependencies(bumpMap, pathsOut);
g_curSpec->flattenDependencies(envMap, pathsOut);
g_curSpec->flattenDependencies(envBumpMap, pathsOut);
g_curSpec->flattenDependencies(lightmap, pathsOut);
g_curSpec->flattenDependencies(splashParticle1, pathsOut);
g_curSpec->flattenDependencies(splashParticle2, pathsOut);
g_curSpec->flattenDependencies(splashParticle3, pathsOut);
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g_curSpec->flattenDependencies(visorRunoffParticle, pathsOut);
g_curSpec->flattenDependencies(unmorphVisorRunoffParticle, pathsOut);
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}
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zeus::CAABox getVISIAABB(hecl::blender::Token& btok) const
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{
zeus::CVector3f halfExtent = zeus::CVector3f(volume) / 2.f;
zeus::CVector3f loc(location);
return zeus::CAABox(loc - halfExtent, loc + halfExtent);
}
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};
}
#endif