metaforce/Runtime/Graphics/CMakeLists.txt

33 lines
1.4 KiB
CMake
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if(WIN32)
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set(PLAT_SRCS Shaders/CLineRendererShadersHLSL.cpp Shaders/CModelShadersHLSL.cpp)
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elseif(APPLE)
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set(PLAT_SRCS Shaders/CLineRendererShadersMetal.cpp Shaders/CModelShadersMetal.cpp)
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endif()
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set(GRAPHICS_SOURCES
IRenderer.hpp
IWeaponRenderer.hpp IWeaponRenderer.cpp
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CBooRenderer.hpp CBooRenderer.cpp
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CDrawable.hpp CDrawable.cpp
CDrawablePlaneObject.hpp CDrawablePlaneObject.cpp
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CLineRenderer.hpp CLineRenderer.cpp
CMetroidModelInstance.hpp
CLight.hpp CLight.cpp
CTexture.hpp CTextureBoo.cpp
CModel.hpp CModelBoo.cpp
CSkinnedModel.hpp CSkinnedModel.cpp
CVertexMorphEffect.hpp CVertexMorphEffect.cpp
CMoviePlayer.hpp CMoviePlayer.cpp
CFrustumPlanes.hpp CFrustumPlanes.cpp
CGraphicsPalette.hpp CGraphicsPalette.cpp
CGraphics.hpp CGraphics.cpp
Shaders/TFilterShader.hpp Shaders/TFilterDecl.hpp
Shaders/CLineRendererShaders.hpp Shaders/CLineRendererShaders.cpp Shaders/CLineRendererShadersGLSL.cpp
Shaders/CModelShaders.hpp Shaders/CModelShaders.cpp Shaders/CModelShadersGLSL.cpp
Shaders/CXrayOutlineFilter.hpp Shaders/CXrayOutlineFilter.cpp Shaders/CXrayOutlineFilterGLSL.cpp
Shaders/CThermalColdFilter.hpp Shaders/CThermalColdFilter.cpp Shaders/CThermalColdFilterGLSL.cpp
Shaders/CThermalHotFilter.hpp Shaders/CThermalHotFilter.cpp Shaders/CThermalHotFilterGLSL.cpp
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${PLAT_SRCS})
runtime_add_list(Graphics GRAPHICS_SOURCES)