metaforce/Runtime/Graphics/IRenderer.hpp

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#ifndef __URDE_IRENDERER_HPP__
#define __URDE_IRENDERER_HPP__
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#include <vector>
#include "../RetroTypes.hpp"
#include "../CToken.hpp"
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#include "zeus/CAABox.hpp"
#include "zeus/CPlane.hpp"
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#include "zeus/CFrustum.hpp"
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#include "zeus/CColor.hpp"
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namespace urde
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{
class CMetroidModelInstance;
class CLight;
class CAreaOctTree;
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class CElementGen;
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class CModel;
class CSkinnedModel;
class IRenderer
{
public:
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using TDrawableCallback = std::function<void(const void*, const void*, int)>;
using TReflectionCallback = std::function<void(void*, const zeus::CVector3f&)>;
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enum class EDrawableSorting
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{
};
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enum class EDebugOption
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{
};
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enum class EPrimitiveType
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{
};
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enum class ERglFogMode
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{
};
virtual ~IRenderer() = default;
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virtual void AddStaticGeometry(const std::vector<CMetroidModelInstance>&, const CAreaOctTree*, int)=0;
virtual void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>&)=0;
virtual void DrawUnsortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)=0;
virtual void DrawSortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)=0;
virtual void DrawStaticGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)=0;
virtual void PostRenderFogs()=0;
virtual void AddParticleGen(const CElementGen&)=0;
virtual void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int)=0;
virtual void AddDrawable(void const *, const zeus::CVector3f&, const zeus::CAABox&, int, EDrawableSorting)=0;
virtual void SetDrawableCallback(TDrawableCallback, const void*)=0;
virtual void SetWorldViewpoint(const zeus::CTransform&)=0;
virtual void SetPerspectiveFovScalar(float)=0;
virtual void SetPerspective(float, float, float, float, float)=0;
virtual void SetPerspective(float, float, float, float)=0;
virtual void SetViewportOrtho(bool, float, float)=0;
virtual void SetClippingPlanes(const zeus::CFrustum&)=0;
virtual void SetViewport(int, int, int, int)=0;
virtual void SetDepthReadWrite(bool, bool)=0;
virtual void SetBlendMode_AdditiveAlpha()=0;
virtual void SetBlendMode_AlphaBlended()=0;
virtual void SetBlendMode_NoColorWrite()=0;
virtual void SetBlendMode_ColorMultiply()=0;
virtual void SetBlendMode_InvertDst()=0;
virtual void SetBlendMode_InvertSrc()=0;
virtual void SetBlendMode_Replace()=0;
virtual void SetBlendMode_AdditiveDestColor()=0;
virtual void SetDebugOption(EDebugOption, int)=0;
virtual void BeginScene()=0;
virtual void EndScene()=0;
virtual void BeginPrimitive(EPrimitiveType, int)=0;
virtual void BeginLines(int)=0;
virtual void BeginLineStrip(int)=0;
virtual void BeginTriangles(int)=0;
virtual void BeginTriangleStrip(int)=0;
virtual void BeginTriangleFan(int)=0;
virtual void PrimVertex(const zeus::CVector3f&)=0;
virtual void PrimNormal(const zeus::CVector3f&)=0;
virtual void PrimColor(float, float, float, float)=0;
virtual void PrimColor(const zeus::CColor&)=0;
virtual void EndPrimitive()=0;
virtual void SetAmbientColor(const zeus::CColor&)=0;
virtual void SetStaticWorldAmbientColor(const zeus::CColor&)=0;
virtual void DrawString(const char*, int, int)=0;
virtual u32 GetFPS()=0;
virtual void CacheReflection(TReflectionCallback, void*, bool)=0;
virtual void DrawSpaceWarp(const zeus::CVector3f&, float)=0;
virtual void DrawThermalModel(const CModel&, const zeus::CColor&, const zeus::CColor&, const float*, const float*)=0;
virtual void DrawXRayOutline(const CModel&, const float*, const float*)=0;
virtual void SetWireframeFlags(int)=0;
virtual void SetWorldFog(ERglFogMode, float, float, const zeus::CColor&)=0;
virtual void RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*)=0;
virtual void SetThermal(bool, float, const zeus::CColor&)=0;
virtual void DoThermalBlendCold()=0;
virtual void DoThermalBlendHot()=0;
virtual u32 GetStaticWorldDataSize()=0;
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};
}
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#endif // __URDE_IRENDERER_HPP__