metaforce/Runtime/Character/CAnimation.cpp

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#include "Runtime/Character/CAnimation.hpp"
#include "Runtime/Character/CMetaAnimFactory.hpp"
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namespace urde {
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CAnimation::CAnimation(CInputStream& in) {
x0_name = in.readString();
x10_anim = CMetaAnimFactory::CreateMetaAnim(in);
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}
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} // namespace urde