2020-01-15 12:07:48 +00:00
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#include "Runtime/Character/CEffectComponent.hpp"
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2016-04-10 21:22:59 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2016-04-10 21:22:59 +00:00
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2016-09-10 04:50:00 +00:00
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SObjectTag CEffectComponent::GetSObjectTagFromStream(CInputStream& in) { return SObjectTag(in); }
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2016-04-10 21:22:59 +00:00
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2018-12-08 05:30:43 +00:00
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CEffectComponent::CEffectComponent(CInputStream& in) {
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x0_name = in.readString();
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x10_tag = GetSObjectTagFromStream(in);
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x18_boneName = in.readString();
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x28_scale = in.readFloatBig();
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x2c_parentedMode = CParticleData::EParentedMode(in.readUint32Big());
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x30_flags = in.readUint32Big();
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2016-04-10 21:22:59 +00:00
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}
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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