2016-04-10 21:22:59 +00:00
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#include "CMetaAnimPlay.hpp"
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namespace urde
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{
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CMetaAnimPlay::CMetaAnimPlay(CInputStream& in)
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2016-04-11 03:59:54 +00:00
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: x4_primitive(in), x1c_(in.readFloatBig()), x20_(in.readUint32Big()) {}
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2016-04-10 21:22:59 +00:00
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimPlay::GetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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void CMetaAnimPlay::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const
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{
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}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimPlay::VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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}
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