metaforce/Runtime/Weapon/CMakeLists.txt

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CMake
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set(WEAPON_SOURCES
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WeaponCommon.hpp WeaponCommon.cpp
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CWeaponMgr.hpp CWeaponMgr.cpp
CGunController.hpp CGunController.cpp
CGunMotion.hpp CGunMotion.cpp
CGrappleArm.hpp CGrappleArm.cpp
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CWeaponMode.hpp
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CPlayerGun.hpp CPlayerGun.cpp
CGunWeapon.hpp CGunWeapon.cpp
CAuxWeapon.hpp CAuxWeapon.cpp
CPowerBeam.hpp CPowerBeam.cpp
CIceBeam.hpp CIceBeam.cpp
CWaveBeam.hpp CWaveBeam.cpp
CPlasmaBeam.hpp CPlasmaBeam.cpp
CPhazonBeam.hpp CPhazonBeam.cpp
CGSFreeLook.hpp CGSFreeLook.cpp
CGSComboFire.hpp CGSComboFire.cpp
CGSFidget.hpp CGSFidget.cpp
CFidget.hpp CFidget.cpp
CWeapon.hpp CWeapon.cpp
CGameProjectile.hpp CGameProjectile.cpp
CBeamProjectile.hpp CBeamProjectile.cpp
CElectricBeamProjectile.hpp CElectricBeamProjectile.cpp
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CTargetableProjectile.hpp CTargetableProjectile.cpp
CBeamInfo.hpp
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CPlasmaProjectile.hpp CPlasmaProjectile.cpp
CEnergyProjectile.cpp CEnergyProjectile.cpp
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CProjectileWeapon.hpp CProjectileWeapon.cpp
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CBomb.hpp CBomb.cpp
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CPowerBomb.hpp CPowerBomb.cpp
CFlameInfo.hpp CFlameInfo.cpp
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CFlameThrower.hpp CFlameThrower.cpp
CWaveBuster.hpp CWaveBuster.cpp
CNewFlameThrower.hpp CNewFlameThrower.cpp
CProjectileInfo.hpp CProjectileInfo.cpp
CBurstFire.hpp CBurstFire.cpp)
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runtime_add_list(Weapon WEAPON_SOURCES)