metaforce/Runtime/MP1/World/CBeetle.cpp

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#include "CBeetle.hpp"
#include "World/CDamageInfo.hpp"
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#include "Character/CCharLayoutInfo.hpp"
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#include "TCastTo.hpp"
namespace urde
{
namespace MP1
{
CBeetle::CBeetle(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData,
const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor, CBeetle::EEntranceType, const CDamageInfo&,
const CDamageVulnerability&, const zeus::CVector3f&, float, float, float, const CDamageVulnerability&,
const CActorParameters& aParams, const rstl::optional_object<CStaticRes>)
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: CPatterned(ECharacter::Beetle, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Ground,
EColliderType::One, EBodyType::One, aParams, bool(flavor))
{
}
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void CBeetle::Accept(IVisitor &visitor)
{
visitor.Visit(this);
}
}
}