2016-05-23 05:36:20 +00:00
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#ifndef __URDE_CSCRIPTDEBRIS_HPP__
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#define __URDE_CSCRIPTDEBRIS_HPP__
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#include "CPhysicsActor.hpp"
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namespace urde
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{
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class CScriptDebris : public CPhysicsActor
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{
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public:
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enum class EScaleType
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{
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};
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enum class EOrientationType
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{
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};
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private:
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2016-12-22 19:57:21 +00:00
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TReservedAverage<float, 8> x2e0_;
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2016-05-23 05:36:20 +00:00
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public:
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2017-11-13 06:19:18 +00:00
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CScriptDebris(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
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2017-08-13 05:26:14 +00:00
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const CActorParameters&, CAssetId, const zeus::CVector3f&, float, const zeus::CVector3f&,
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2016-05-23 05:36:20 +00:00
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const zeus::CColor&, float, float, float, EScaleType, bool, bool, bool);
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2017-01-15 03:07:01 +00:00
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2017-11-13 06:19:18 +00:00
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CScriptDebris(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
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2016-05-23 05:36:20 +00:00
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const CActorParameters&, float, float, float, float, float, float, float, float, float,
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const zeus::CColor&, const zeus::CColor&, float, const zeus::CVector3f&, const zeus::CVector3f&,
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2017-08-13 05:26:14 +00:00
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float, float, const zeus::CVector3f&, CAssetId, const zeus::CVector3f&, bool, bool, EOrientationType, CAssetId,
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const zeus::CVector3f&, bool, bool, EOrientationType, CAssetId, const zeus::CVector3f&, EOrientationType,
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2017-02-28 07:31:14 +00:00
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bool, bool, bool, bool);
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void Accept(IVisitor& visitor);
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2016-05-23 05:36:20 +00:00
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};
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}
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#endif // __URDE_CSCRIPTDEBRIS_HPP__
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