metaforce/Runtime/Audio/CAudioSys.cpp

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#include "CAudioSys.hpp"
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#include "CSimplePool.hpp"
#include "CAudioGroupSet.hpp"
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namespace urde {
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CAudioSys* CAudioSys::g_SharedSys = nullptr;
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static std::unordered_map<std::string, TLockedToken<CAudioGroupSet>> mpGroupSetDB;
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static std::unordered_map<CAssetId, std::string> mpGroupSetResNameDB;
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static const std::string mpDefaultInvalidString = "NULL";
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TLockedToken<CAudioGroupSet> CAudioSys::FindGroupSet(std::string_view name) {
auto search = mpGroupSetDB.find(name.data());
if (search == mpGroupSetDB.cend())
return {};
return search->second;
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}
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std::string_view CAudioSys::SysGetGroupSetName(CAssetId id) {
auto search = mpGroupSetResNameDB.find(id);
if (search == mpGroupSetResNameDB.cend())
return mpDefaultInvalidString;
return search->second;
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}
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bool CAudioSys::SysLoadGroupSet(CSimplePool* pool, CAssetId id) {
if (!FindGroupSet(SysGetGroupSetName(id))) {
TLockedToken<CAudioGroupSet> set = pool->GetObj(SObjectTag{FOURCC('AGSC'), id});
mpGroupSetDB.emplace(std::make_pair(set->GetName(), set));
mpGroupSetResNameDB.emplace(std::make_pair(id, set->GetName()));
return false;
} else {
return true;
}
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}
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bool CAudioSys::SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, std::string_view name, CAssetId id) {
if (!FindGroupSet(name)) {
mpGroupSetDB.emplace(std::make_pair(set->GetName(), set));
mpGroupSetResNameDB.emplace(std::make_pair(id, set->GetName()));
return false;
} else {
return true;
}
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}
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void CAudioSys::SysUnloadAudioGroupSet(std::string_view name) {
auto set = FindGroupSet(name);
if (!set)
return;
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mpGroupSetDB.erase(name.data());
mpGroupSetResNameDB.erase(set.GetObjectTag()->id);
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}
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bool CAudioSys::SysIsGroupSetLoaded(std::string_view name) { return FindGroupSet(name).operator bool(); }
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void CAudioSys::SysAddGroupIntoAmuse(std::string_view name) {
if (auto set = FindGroupSet(name))
AddAudioGroup(set->GetAudioGroupData());
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}
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void CAudioSys::SysRemoveGroupFromAmuse(std::string_view name) {
if (auto set = FindGroupSet(name))
RemoveAudioGroup(set->GetAudioGroupData());
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}
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static float s_MasterVol = 1.f;
static float s_SfxVol = 1.f;
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void CAudioSys::_UpdateVolume() { GetAmuseEngine().setVolume(s_MasterVol * s_SfxVol); }
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void CAudioSys::SysSetVolume(u8 volume) {
s_MasterVol = volume / 127.f;
_UpdateVolume();
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}
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void CAudioSys::SysSetSfxVolume(u8 volume, u16 time, bool music, bool fx) {
s_SfxVol = volume / 127.f;
_UpdateVolume();
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}
static s16 s_VolumeScale = 0x7f;
static s16 s_DefaultVolumeScale = 0x7f;
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s16 CAudioSys::GetDefaultVolumeScale() { return s_DefaultVolumeScale; }
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void CAudioSys::SetDefaultVolumeScale(s16 scale) { s_DefaultVolumeScale = scale; }
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void CAudioSys::SetVolumeScale(s16 scale) { s_VolumeScale = scale; }
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} // namespace urde